Sci-Fi Industrial Hangar Scene - Quantum 3Dモデル

- 利用可能フォーマット: Blender3D (.blend) 51.41 MB
レンダー: CyclesAutodesk FBX (.fbx) 105.75 MBWavefront OBJ (.obj) 50.66 MB
- 多角形:3 702 482
- 頂点:1 982 776
- アニメーション:No
- テクスチャー加工:No
- 装飾:No
- 素材:
- 低ポリ:No
- コレクション:No
- UVW マッピング:No
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:No
- AIトレーニング:No
- ジオメトリ:Polygonal
- 展開済 UVs:Overlapping
- ビュー:5252
- 日付: 2019-10-08
- アイテム ID:258766
Hi friends! This time I’m in a hurry to present you the next render scene called Quantum.
Thus, the whole structure consists of blocks and parts, bevels were made in each block, a UV scan was made on each part.
The project can contain details to which you apply a material color. You can use tile textures, as there is a UV scan.
Suitable for concepts, for rendering, can also be added to engines, but only for rendering, not suitable for implementation in the game, you need to optimize Or just practice rendering, texturing! I hope you enjoy it.
Technical data of the project
54 Mesh
7 Kamera
35 Light
Textures -Tiling Patern Map
Materials Color - Yes
UV - Yes
Verts - 1 982 776
Faces - 1 996 774
Tris - 3 702 482
Release Notes
Several changes have been made to the project
A texture map of Roughness has been added
A texture map 2 normal patterns have been added to create a floor material
detailing on some details has been added
post-processing nodes have been connected the Cycles render has been configured.
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
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