VW Golf GTI 16V MK2 - Complete Model Modelo 3D

- Formatos disponibles: Stereolithography: stl 13.43 MBImage Textures: png 123.85 MBBlender: blend 19.83 MB
Render: CyclesCollada: dae 25.21 MBAutodesk FBX: fbx 23.53 MBWavefront OBJ: obj 11.08 MB
- Polígonos:343000
- Vértices:352000
- Animados:No
- Texturas:
- Articulados:No
- Materiales:
- Low-poly:No
- Colección:No
- Mapas UVW:
- Plugins Usados:No
- Listo para Imprimir:No
- 3D Scan:No
- Para adultos:No
- PBR:No
- AI Capacitación:No
- Geometría:Polygonal
- Desenvolver UVs:Mixed
- Vistas:133
- Fecha: 2025-07-21
- ID de artículo:588185
This is a meticulously detailed model of an 1985-87 Volkswagen Golf GTI 16V with a few period correct upgrades. Ideal for use in games, scenes and any other highly realistic settings.
Relatively low poly; this is built upon the principle of a driveable vehicle where the driving FOV and the main parts are in higher detail than the more obscured bits such as chassis/underside. Plenty of geometry can be significantly simplified if you wish; the wheels and specifically the high poly tires account for nearly half of the total vertices.
Everything used to illustrate the car during renders in terms of materials and textures are included. The file is grouped and structured correctly with each piece clearly labeled.
Original Photoshop files for all graphics, such as the gauges, can be supplied. I can also supply original, unsubdivided meshes if you want a lower poly version of the vehicle.
Geometry breakdown:
Interior:101,000 verts
Exterior:145,700 verts
Wheels and tires: 91,000 verts
Si precisa un formato distinto, por favor, abra una consulta de Soporte y solicítelo. Podemos convertir modelos 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nosotros no convertimos escenas 3d y formatos como .step, .iges, .stp, .sldprt.!