VW Golf GTI 16V MK2 - Complete Model Modello 3D

- Formati disponibili: Stereolithography: stl 13.43 MBImage Textures: png 123.85 MBBlender: blend 19.83 MB
Render: CyclesCollada: dae 25.21 MBAutodesk FBX: fbx 23.53 MBWavefront OBJ: obj 11.08 MB
- Pligoni:343000
- Vertici:352000
- Animato:No
- Textured:
- Rigged:No
- Materiali:
- Low-poly:No
- Collezione:No
- Mapping UVW:
- Plugins Utilizzati:No
- Stampa Pronta:No
- 3D Scan:No
- Per adulti:No
- PBR:No
- AI Formazione:No
- Geometria:Polygonal
- UVs Aperti:Mixed
- Visualizzazioni:109
- Data: 2025-07-21
- ID Oggetto:588185
- Voto:
This is a meticulously detailed model of an 1985-87 Volkswagen Golf GTI 16V with a few period correct upgrades. Ideal for use in games, scenes and any other highly realistic settings.
Relatively low poly; this is built upon the principle of a driveable vehicle where the driving FOV and the main parts are in higher detail than the more obscured bits such as chassis/underside. Plenty of geometry can be significantly simplified if you wish; the wheels and specifically the high poly tires account for nearly half of the total vertices.
Everything used to illustrate the car during renders in terms of materials and textures are included. The file is grouped and structured correctly with each piece clearly labeled.
Original Photoshop files for all graphics, such as the gauges, can be supplied. I can also supply original, unsubdivided meshes if you want a lower poly version of the vehicle.
Geometry breakdown:
Interior:101,000 verts
Exterior:145,700 verts
Wheels and tires: 91,000 verts
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!