대화애님시스템 3D 모델

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- 이용 가능한 포맷:
- 아이템 ID:617173
- 날짜: 2025-12-10
- 폴리곤:27915
- 버텍스:15790
- 애니메이티드:
- 텍스쳐드:
- 리그드:
- 재료:
- 로우 폴리곤:No
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:No
- AI 훈련:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Overlapping
- 조회:63
설명
DialogueAnimSystem is a fully featured, animation-driven dialogue system designed for Unreal Engine 5.4 and above. Developed for single-player games, it supports any number of characters (more than the 3 shown in the demo) and delivers expressive, cinematic, and stylized conversations using morph targets, animation montages, speech bubbles, dynamic audio, and per-line customization.
Perfect for narrative-focused games, stylized/Anime projects, RPGs, platformers, adventure games, and interactive cutscenes, this system provides complete control over mouth animation, character expressions, head-tracking, voice behavior, and UI presentation.
Main Features:
- Morph Target Lipsync (Vowel-Based Mouth Animation)
- Automatic lipsync using A, E, I, O, U (Y -> I).
- Independent intensity limits per vowel with Vowel Morph Limits.
- Smooth 0->1->0 animation curves.
- Works with any skeletal mesh that contains morph targets.
- Ideal for stylized or anime-inspired facial animation.
Multiple Dialogue StylesDialogueAnimSystem supports four presentation modes (examples included):
- Silent Dialogue + Speech Balloons
- Two-Character Dialogue with Audio + Custom Widgets
- Three-Character Dialogue with Audio + Bubbles
- Player + NPCs with Cartoon/Mario-Style Sounds – Audio plays only when the mouth opens
Every dialogue line includes:
- Expression type (Default, Fun, Angry, Surprised, Joy, Sorrow)
- Speaker assignment- Delay controls
- Optional animations
- Audio playback parameters
- Optional custom widget balloons(Bubble) override
Speech Balloons(Bubble) Widgets
- Manga/anime-inspired bubble styles
- Automatic resizing based on text
- Autoscroll for long dialogue lines
- Customizable colors, fonts, and outline via Dynamic Material Instances
- Ability to override the widget for each dialogue line
Audio Integration (Optional)Supports three audio modes:
- No audio (balloons(Bubble) only)
- Standard voice audio (wav, cue, or component)
- Cartoon SFX voice mode (short sounds triggered only on vowel peaks)
Features:
- Global audio offset via DialogueVolumeOffset
- Per-line sound parameter struct
- Fully compatible with Audio Components- Loop via OnAudioFinished for continuous chatter
Head Tracking: NPCs and Player
- All NPCs automatically rotate their heads toward the current speaker.
- Player character rotates only when:
- Inside the Dialogue Box area
- The option PlayerHeadLookAtSpeaker is enabled
Animation Montage Support
- Loop sections
- Exit sections
- Repeat count (MontageRepeatCount)
- Required Montage Notifies for loop management
- Optional playback per dialogue line
- Fully compatible with stylized or cinematic gestures
Global Dialogue Control
- Modify all dialogue lines using global offsets:
- DialogueSpeedOffset (speech animation speed)
- DialogueVolumeOffset (global audio volume)
- Editor-callable function ApplyDialogueModifiers updates everything instantly.
- Per-line delays before and after dialogue.
- Optional infinite looping for ambient chatter NPCs.
Designed for Single-Player GamesDialogueAnimSystem is fully optimized for:
- Story-rich single-player adventures
- Stylized RPGs and JRPGs
- Visual novels
- Anime-inspired projects
- Narrative platformers
- Action-adventure dialogue encounters
- In-game tutorials (receptionists, guides, shopkeepers)
- Cutscenes and cinematic sequences
Supports any number of interacting characters, beyond the 3 shown in the demo.
Included in the Package
- DialogueAnimSystem Blueprint
- Character Dialogue Component
- Dialogue Interface (BPI_CharacterDialogue)
- Multiple Speech Bubble Widgets
- Example cartoon SFX logic
- 4 demonstration dialogues (ready to use)
- Demo level included
- Fully commented Blueprints
- Clear variable categories & tooltips
- Compatible with Unreal Engine 5.4+
- Skeletal Mesh with morph targets for mouth animation
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 자유 형식 변환우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
사용 정보
대화애님시스템 - 기본 또는 확장 라이선스에 따라 이 로열티 프리 3D 모델을 개인적 및 상업적 목적으로 사용할 수 있습니다.기본 라이선스는 디지털 광고, 디자인 및 시각화 프로젝트, 비즈니스 소셜 미디어 계정, 네이티브 앱, 웹 앱, 비디오 게임, 그리고 물리적 또는 디지털 최종 제품(무료 및 유료 모두)을 포함한 대부분의 표준 사용 사례를 포괄합니다.
확장 라이선스는 기본 라이선스에 따라 부여된 모든 권리를 포함하며 사용 제한이 없으며, 로열티 프리 조건 하에 3D 모델을 상업적 프로젝트에 무제한으로 사용할 수 있습니다.
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