DialogueAnimSystem Modello 3D

$ 15.00 USD
DialogueAnimSystem Modello 3D
$ 15.00
  • Formati disponibili:
  • ID Oggetto:
    617173
  • Data: 2025-12-10
  • Pligoni:
    27915
  • Vertici:
    15790
  • Animato:
  • Textured:
  • Rigged:
  • Materiali:
  • Low-poly:
    No
  • Collezione:
    No
  • Mapping UVW:
  • Plugins Utilizzati:
    No
  • Stampa Pronta:
    No
  • 3D Scan:
    No
  • Per adulti:
    No
  • PBR:
    No
  • AI Formazione:
    No
  • Geometria:
    Polygonal
  • UVs Aperti:
    Overlapping
  • Visualizzazioni:
    25

Descrizione

DialogueAnimSystem is a fully featured, animation-driven dialogue system designed for Unreal Engine 5.4 and above. Developed for single-player games, it supports any number of characters (more than the 3 shown in the demo) and delivers expressive, cinematic, and stylized conversations using morph targets, animation montages, speech bubbles, dynamic audio, and per-line customization.


Perfect for narrative-focused games, stylized/Anime projects, RPGs, platformers, adventure games, and interactive cutscenes, this system provides complete control over mouth animation, character expressions, head-tracking, voice behavior, and UI presentation.


Main Features:

  • Morph Target Lipsync (Vowel-Based Mouth Animation)
  • Automatic lipsync using A, E, I, O, U (Y -> I).
  • Independent intensity limits per vowel with Vowel Morph Limits.
  • Smooth 0->1->0 animation curves.
  • Works with any skeletal mesh that contains morph targets.
  • Ideal for stylized or anime-inspired facial animation.


Multiple Dialogue StylesDialogueAnimSystem supports four presentation modes (examples included):

  1. Silent Dialogue + Speech Balloons
  2. Two-Character Dialogue with Audio + Custom Widgets
  3. Three-Character Dialogue with Audio + Bubbles
  4.  Player + NPCs with Cartoon/Mario-Style Sounds – Audio plays only when the mouth opens


Every dialogue line includes:

  • Expression type (Default, Fun, Angry, Surprised, Joy, Sorrow)
  • Speaker assignment- Delay controls
  • Optional animations
  • Audio playback parameters
  • Optional custom widget balloons(Bubble) override


Speech Balloons(Bubble) Widgets

  • Manga/anime-inspired bubble styles
  • Automatic resizing based on text
  • Autoscroll for long dialogue lines
  • Customizable colors, fonts, and outline via Dynamic Material Instances
  • Ability to override the widget for each dialogue line


Audio Integration (Optional)Supports three audio modes:

  • No audio (balloons(Bubble) only)
  • Standard voice audio (wav, cue, or component)
  • Cartoon SFX voice mode (short sounds triggered only on vowel peaks)


Features:

  • Global audio offset via DialogueVolumeOffset
  • Per-line sound parameter struct
  • Fully compatible with Audio Components- Loop via OnAudioFinished for continuous chatter


Head Tracking: NPCs and Player

  • All NPCs automatically rotate their heads toward the current speaker.
  • Player character rotates only when:

            - Inside the Dialogue Box area

            - The option PlayerHeadLookAtSpeaker is enabled


Animation Montage Support

  • Loop sections
  • Exit sections
  • Repeat count (MontageRepeatCount)
  • Required Montage Notifies for loop management
  • Optional playback per dialogue line
  • Fully compatible with stylized or cinematic gestures


Global Dialogue Control

  • Modify all dialogue lines using global offsets:

        - DialogueSpeedOffset (speech animation speed)

        - DialogueVolumeOffset (global audio volume)

  • Editor-callable function ApplyDialogueModifiers updates everything instantly.
  •  Per-line delays before and after dialogue.
  • Optional infinite looping for ambient chatter NPCs.


Designed for Single-Player GamesDialogueAnimSystem is fully optimized for:

  •  Story-rich single-player adventures
  • Stylized RPGs and JRPGs
  • Visual novels
  • Anime-inspired projects
  • Narrative platformers
  • Action-adventure dialogue encounters
  • In-game tutorials (receptionists, guides, shopkeepers)
  • Cutscenes and cinematic sequences


Supports any number of interacting characters, beyond the 3 shown in the demo.


Included in the Package

  • DialogueAnimSystem Blueprint
  • Character Dialogue Component
  • Dialogue Interface (BPI_CharacterDialogue)
  • Multiple Speech Bubble Widgets
  • Example cartoon SFX logic
  • 4 demonstration dialogues (ready to use)
  • Demo level included
  • Fully commented Blueprints
  • Clear variable categories & tooltips
  • Compatible with Unreal Engine 5.4+
  • Skeletal Mesh with morph targets for mouth animation
Stampa Pronta: No

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Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!

Informazioni sull'utilizzo

DialogueAnimSystem - È possibile utilizzare questo modello 3D royalty-free sia per scopi personali che commerciali, in conformità con la licenza base o estesa.

La licenza base copre la maggior parte dei casi d'uso standard, tra cui pubblicità digitale, progetti di design e visualizzazione, account aziendali sui social media, app native, app web, videogiochi e prodotti finali fisici o digitali (sia gratuiti che venduti).

La licenza estesa include tutti i diritti concessi dalla licenza base, senza limitazioni d'uso, e consente l'utilizzo del modello 3D in un numero illimitato di progetti commerciali secondo i termini royalty-free.
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