Joel Miller Character Low-poly 3D Model

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$30.00 -50%
$ 15.00 USD
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Joel Miller Character 3D Model
$30.00 -50%
$ 15.00
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  • Mogelijke formaten:
    Autodesk 3DS MAX (.max) 64.53 MB
    Veroorzaken: Standard
    Blender3D (.blend) 32.91 MB
    Veroorzaken: Standard
    Autodesk FBX (.fbx) 415.28 MB
    Veroorzaken: Standard
    Autodesk FBX (.fbx) 392.87 MB
    Veroorzaken: Standard
    Autodesk FBX (.fbx) 392.34 MB
    Veroorzaken: Standard
    Autodesk FBX (.fbx) 382.92 MB
    Veroorzaken: Standard
    Autodesk Maya (.mb / .ma) 143.27 MB
    Veroorzaken: Standard
    Autodesk Maya (.mb / .ma) 91.05 MB
    Veroorzaken: Standard
    Wavefront OBJ (.obj) 409.50 MB
    Veroorzaken: Standard
  • Polygonen:
    107953
  • Hoekpunten:
    100013
  • Geanimeerd:
    No
  • Texturen:
  • Gemanipuleerd:
  • Materialen:
  • Low-poly:
  • Collectie:
  • UVW-toewijzing:
  • Plugins Gebruikt:
  • Afdruk Gereed:
    No
  • 3D scan:
    No
  • Volwassen:
    No
  • PBR:
  • AI-training:
  • Geometrie:
    Polygonal
  • Onverpakte UV's:
    Overlapping
  • Aantal keer bekeken:
    1085
  • Datum: 2025-06-05
  • Item ID:
    577719

This is a highly detailed 3D model of Joel Miller, the iconic and emotionally complex protagonist from the critically acclaimed video game series The Last of Us. This character model faithfully captures Joel’s rugged appearance, aged features, and survivor’s attire—making it ideal for use in cinematic projects, fan animations, or post-apocalyptic themed games.

Crafted with precision and realism in mind, this model is fully compatible with Blender, Autodesk Maya, and 3ds Max, ensuring seamless integration into a wide range of creative workflows. It comes packaged in both FBX and OBJ formats, making it easy to import into your favorite 3D software for animation, rendering, or game development purposes.

The model is optimized with clean topology and is structured in a standard T-pose, ready for rigging, animation, or retargeting. Joel’s face is sculpted with high realism, including detailed skin texture, facial hair, and the weathered expression that reflects his years of survival and emotional depth. His outfit includes a worn flannel shirt, jeans, boots, and a rugged backpack—all textured using high-resolution PBR maps (including base color, normal, roughness, and metallic), resulting in lifelike shading and material responses.

Whether you're building a post-apocalyptic environment, crafting a short cinematic, or adding a gritty and realistic human figure to your game, this Joel Miller 3D model delivers depth, accuracy, and dramatic character presence. The model is a great choice for fans of survival storytelling, cinematic animation, virtual experiences, or AAA game asset design.

Model Features:

Accurate 3D representation of Joel Miller inspired by The Last of Us

Fully compatible with Blender, Autodesk Maya, and 3ds Max

Delivered in FBX and OBJ file formats

Includes realistic PBR textures (albedo, normal, roughness, metallic)

Neutral T-pose for easy rigging and animation

Clean and optimized mesh topology

Highly detailed facial sculpt and rugged clothing

Perfect for cinematic scenes, post-apocalyptic environments, or survival games

Ideal for animators, 3D artists, and game developers

This Joel Miller model brings a gritty realism and narrative power to any 3D project. Designed for professional use, it stands as a versatile character asset ready to contribute emotional weight and visual impact to your digital productions.

Afdruk Gereed: Nee
Meer formaten nodig?
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!

Joel Miller Character 3D Model max, blend, fbx, fbx, fbx, fbx, mb, mb, obj, Van 3Designer94

joel miller joelmiller survivor postapocalyptic lastofus maya fbx obj pbr animation riggable cinematic realistic flannel gritty emotion gamecharacter apocalypse storydriven
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