Rick Man Rig Low-poly 3D Model NIEUW

- Vraag productondersteuning
- Mogelijke formaten:
- Item ID:688061
- Datum: 2026-11-13
- Polygonen:24871
- Hoekpunten:25536
- Geanimeerd:Yes
- Texturen:Yes
- Gemanipuleerd:Yes
- Materialen:Yes
- Low-poly:Yes
- Collectie:No
- UVW-toewijzing:Yes
- Plugins Gebruikt:No
- Afdruk Gereed:No
- 3D scan:No
- Volwassen:No
- PBR:Yes
- AI-training:No
- AI Generated:No
- Geometrie:Polygonal
- Onverpakte UV's:Mixed
- Aantal keer bekeken:62
Beschrijving
This is a model of a Rick Man Rig
Originally created with Maya 2022 and Blender 4.2
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]
|| SPECS ||
This model contains Arnold standard materials for Arnold render Maya 2022 and Blender standard materials for Blender Cycles render
|| PRESENTATION IMAGES ||
All preview images are rendered with Maya Arnold render and Blender Cycles render ....No Photoshop or compositing used, Product is ready to render out-of-the-box.
Preview Images are rendered using the Maya 2022 version of the Arnold renderer and Blender 4.2
If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings.
|| TEXTURES ||
Total 48 texture file
All textures are created from original photographs or drawings
|| GENERAL ||
Scene objects are organized by layers / groups,No third-party renderer or plug-ins needed to use this product.
|| ANIMATIONS ||
Maya 2022:Maya 2 file ..Facial control same but material setup different ..it is up to user which one like to use . The rigging of this file is done using
custom rigging controls with morph target base facial control..
The skinning in this file is done using Skin modifier
apple arkit 52 Shape Key Facial expression ..with extra few shape key (like : smaile,sad,angry etc ..)added..
Blender 4.2 :Blender 3 file ..
1.The rigging of this file is done using Blender rigify rig.
2.The rigging of this file is done using Blender Auto rig pro
3.The rigging of this file is done using Blender Auto rig Pro .use unreal 5 mannequin skeleton setup
skeleton setup for Unreal 5 ...
2.extra customize facial shape control used morph target .(For 3 file )Now this is up to user which one
like to use on your project ...both are suitable to export as FBX format ..
--Unreal---
unreal 5 mannequin for unreal file .....
|| ADDITIONAL NOTES ||
all texture pack include (TexturePack)
Obj,FBX file format does not have textures/materials applied and will not render like the preview images.
Meer formaten nodig?
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Gratis formaatconversieWe converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!
Gebruiksinformatie
Rick Man Rig - U kunt dit royaltyvrije 3D model gebruiken voor zowel persoonlijke als commerciële doeleinden, in overeenstemming met de Basislicentie of Uitgebreide Licentie.De Basislicentie dekt de meeste standaard use cases, waaronder digitale advertenties, ontwerp- en visualisatieprojecten, zakelijke socialmedia-accounts, native apps, webapps, videogames en fysieke of digitale eindproducten (zowel gratis als verkocht).
De Uitgebreide Licentie omvat alle rechten die worden verleend onder de Basislicentie, zonder gebruiksbeperkingen, en staat toe dat het 3D model wordt gebruikt in onbeperkte commerciële projecten onder royaltyvrije voorwaarden.
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