shot- hydra 3D Model

$
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- Mogelijke formaten: ZBrush (.ztl) 148.67 MBImage Textures (.png) 214.70 MB
- Polygonen:931.696
- Hoekpunten:931.696
- Geanimeerd:No
- Texturen:
- Gemanipuleerd:No
- Materialen:No
- Low-poly:No
- Collectie:No
- UVW-toewijzing:
- Plugins Gebruikt:No
- Afdruk Gereed:No
- 3D scan:No
- Volwassen:No
- PBR:No
- Geometrie:Polygonal
- Onverpakte UV's:Unknown
- Aantal keer bekeken:3685
- Datum: 2021-08-02
- Item ID:360340
“hydra” - shotgun
about the 3d model:
3d model of the “hydra” shotgun, available in high poly mesh with a total of 931.696 polygons.
zbrush polygon stats:
931.696 polygons
model scale:
x = 0.9cm
y = 1.8cm
z = 7cm
available formats:
all formats listed below are included, however the **** and render was run only using the .fbx extension and only in unreal engine.
fbx, obj, zpr, stl, ply, 3mf, dae, ma, mtl
textures:
wood part texture maps available.
materials:
does not come with any material.
uv`s:
comes with uv`s mapped inside zbrush.
render used:
all rendered images seen in this project were made using unreal engine, screeshoted straight from canvas, using simple materials that need to be created by the user.
importing the model:
the model was ****ed with .fbx
below are the settings that were used for both exporting from zbrush, and importing into unreal engine. Afdruk Gereed: Nee
Lees meerabout the 3d model:
3d model of the “hydra” shotgun, available in high poly mesh with a total of 931.696 polygons.
zbrush polygon stats:
931.696 polygons
model scale:
x = 0.9cm
y = 1.8cm
z = 7cm
available formats:
all formats listed below are included, however the **** and render was run only using the .fbx extension and only in unreal engine.
fbx, obj, zpr, stl, ply, 3mf, dae, ma, mtl
textures:
wood part texture maps available.
materials:
does not come with any material.
uv`s:
comes with uv`s mapped inside zbrush.
render used:
all rendered images seen in this project were made using unreal engine, screeshoted straight from canvas, using simple materials that need to be created by the user.
importing the model:
the model was ****ed with .fbx
below are the settings that were used for both exporting from zbrush, and importing into unreal engine. Afdruk Gereed: Nee
Meer formaten nodig?
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!
shot- hydra 3D Model ztl, png, Van HugodeBlasquez
shothydra game gameasset uv uvmap unreal zbrushEr zijn geen opmerkingen voor dit item.