retro sci-fi console Low-poly 3D Modell

$19.00
- Verfügbare Formate: Image Textures: png 22.36 MBBlender: blend 272.55 kbCinema4D: c4d 290.90 kbAutodesk FBX: fbx 212.35 kbLightwave ver. 7: lwo 237.12 kbMaya 2011: mb2011 428.62 kbWavefront OBJ: obj 130.97 kb
- Polygone:3652
- Eckpunkte:3954
- Animiert:No
- Texturen:
- Rigged:No
- Materialien:
- Low-poly:
- Sammlung:No
- UVW mapping:
- Plugins Used:No
- Druckfertige:No
- 3D Scan:No
- Erwachsene:No
- Geometrie:Polygonal
- Unwrapped UVs:Non-overlapping
- Betrachter:5277
- Datum: 2017-12-13
- Artikel-ID:175959
retro sci-fi console with pbr textures for games.
this is original concept design not based in any known real world device. this is great for games and this asset can be used a interactive console. this has enough detail to be rendered from close distances.
renders are made using marmoset toolbag.
mostly quads. 3652 polys with 3388 quads and 264 tris. no co-planar faces or isolated vertices. fbx file and blender file has correct, real world scale. fbx file was tested in unreal engine (please see the screenshot)
4k pbr textures in png format using metal-roughness pbr workflow. emissive map was used for green lights. i have also included packed version of the textures that is optimised for unreal engine 4. please find it in the supporting items section of this site.
this model is intended to be used in realtime apps which support baked normal maps and pbr. normal map was baked from high poly model using substance painter with mikk-t space calculation. please notice that the baked normal map may not render correctly in all applications. the curvature and detail of this model relies heavily in normal map due to this being a poly model.
the text 'nakajima aerospace industries' is my own invention and not any real world brand as far as i know. Druckfertige: Nein
Mehr lesenthis is original concept design not based in any known real world device. this is great for games and this asset can be used a interactive console. this has enough detail to be rendered from close distances.
renders are made using marmoset toolbag.
mostly quads. 3652 polys with 3388 quads and 264 tris. no co-planar faces or isolated vertices. fbx file and blender file has correct, real world scale. fbx file was tested in unreal engine (please see the screenshot)
4k pbr textures in png format using metal-roughness pbr workflow. emissive map was used for green lights. i have also included packed version of the textures that is optimised for unreal engine 4. please find it in the supporting items section of this site.
this model is intended to be used in realtime apps which support baked normal maps and pbr. normal map was baked from high poly model using substance painter with mikk-t space calculation. please notice that the baked normal map may not render correctly in all applications. the curvature and detail of this model relies heavily in normal map due to this being a poly model.
the text 'nakajima aerospace industries' is my own invention and not any real world brand as far as i know. Druckfertige: Nein
Sie brauchen mehr Formate?
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
Download retro sci-fi console 3D Modell png blend c4d fbx lwo mb2011 obj Von yaschan
sci-fi console terminal computer technology science fiction realtime game pbr unreal station keyboard display futuristic prop workstation keyboardcomputerEs gibt keine Kommentare zu diesem Artikel.