scissors Modelo 3D

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- Formatos disponibles: Blender3D (.blend) 589.55 kb
- Polígonos:4240
- Vértices:4264
- Animados:No
- Texturas:No
- Articulados:
- Materiales:
- Low-poly:No
- Colección:No
- Mapas UVW:No
- Plugins Usados:No
- Listo para Imprimir:No
- Geometría:Polygonal
- Desenvolver UVs:No
- Vistas:3683
- Fecha: 2016-01-05
- ID de artículo:111201
high poly scissors created with blender 2.74 and rendered in cycles.
|| geometry ||
high quality mesh. clean topology, quads only. no ngons! subsurf modifier is not applied.
|| materials ||
materials are created with nodes for cycles. all colors are changeable in the node setup.
- brushed metal
- plastic black
- plastic blue
- rubber blue
|| textures ||
all textures are procedural. created with nodes for cycles render. no image textures required for this model!
|| rig ||
the the scissors is rigged using parenting and constraints. you can open and close the blades by moving a control empty. the rig is independent from the environment.
|| compositing ||
compositing setup to render the model isolated from the environment with alpha values as background included.
|| renders ||
- renders created in cycles render at 2.000 samples using subsurf modifier level 2
- wireframe renders are showing the mesh without subsurf modifier
|| scale ||
the model is in real world size and scale.
x = 0,084m (blender units)
y = 0,215m (blender units)
z = 0,010m (blender units) Listo para Imprimir: No
Leer más|| geometry ||
high quality mesh. clean topology, quads only. no ngons! subsurf modifier is not applied.
|| materials ||
materials are created with nodes for cycles. all colors are changeable in the node setup.
- brushed metal
- plastic black
- plastic blue
- rubber blue
|| textures ||
all textures are procedural. created with nodes for cycles render. no image textures required for this model!
|| rig ||
the the scissors is rigged using parenting and constraints. you can open and close the blades by moving a control empty. the rig is independent from the environment.
|| compositing ||
compositing setup to render the model isolated from the environment with alpha values as background included.
|| renders ||
- renders created in cycles render at 2.000 samples using subsurf modifier level 2
- wireframe renders are showing the mesh without subsurf modifier
|| scale ||
the model is in real world size and scale.
x = 0,084m (blender units)
y = 0,215m (blender units)
z = 0,010m (blender units) Listo para Imprimir: No
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Si precisa un formato distinto, por favor, abra una consulta de Soporte y solicítelo. Podemos convertir modelos 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nosotros no convertimos escenas 3d y formatos como .step, .iges, .stp, .sldprt.!
Si precisa un formato distinto, por favor, abra una consulta de Soporte y solicítelo. Podemos convertir modelos 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nosotros no convertimos escenas 3d y formatos como .step, .iges, .stp, .sldprt.!
scissors Modelo 3D blend, De BlendingBastian
scissors scissor cut cutting tools blenderNo hay comentarios sobre este artículo.