gaz-20m 3D Model

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- Mogelijke formaten: Image Textures (.png) 14.44 MB
Veroorzaken: CyclesBlender3D (.blend) 10.77 MB
Veroorzaken: CyclesAutodesk FBX (.fbx) 117.44 MBWavefront OBJ (.obj) 92.71 MBStereolithography (.stl) 122.42 MB
- Polygonen:3456152
- Hoekpunten:3457128
- Geanimeerd:No
- Texturen:
- Gemanipuleerd:No
- Materialen:
- Low-poly:No
- Collectie:No
- UVW-toewijzing:No
- Plugins Gebruikt:No
- Afdruk Gereed:No
- 3D scan:No
- Volwassen:No
- PBR:No
- Geometrie:Polygonal
- Onverpakte UV's:Unknown
- Aantal keer bekeken:3002
- Datum: 2020-12-15
- Item ID:326753
"victory m-20" — the soviet car of the middle class produced on gorky automobile plant in 1946 — 1958 serially. the factory index of model — m-20. on june 28, 1946 the serial release of the victory cars began. in total till may 31, 1958 241,497 cars were released.
the software for 3d:
the 3d model is created in blender 2.79 and visualized by means of cycles.
object sostit the gaz car-20м from several objects: the case of the car, a transsmisiya and the chassis (only the main parts for a binding of parts of the car are simulated not completely) a bumper, headlights, turn repeaters, the dashboard, a steering column, wheels. rendr of objects was carried out at the level of smoothness of a surface (subsurf) 2.
the subsurf modifier is not used to objects, except for a wheel object. on an object there are textures at the dashboard, edging rubber of glass of the car, headlights and repeaters of turn. the quantity of sides of objects of a scene is at the subsurf 0 - 2312454, subsurf 2 - 3458152 level. a 3d object was modelled by references of dra***gs of the victory car within the size of the car, a proportion generally all are observed. control of color hdri is not included in rendering, only hdri of black-and-white color. manimulyation of opening of doors is possible in the mode of editing of an object "the case of the car". Afdruk Gereed: Nee
Lees meerthe software for 3d:
the 3d model is created in blender 2.79 and visualized by means of cycles.
object sostit the gaz car-20м from several objects: the case of the car, a transsmisiya and the chassis (only the main parts for a binding of parts of the car are simulated not completely) a bumper, headlights, turn repeaters, the dashboard, a steering column, wheels. rendr of objects was carried out at the level of smoothness of a surface (subsurf) 2.
the subsurf modifier is not used to objects, except for a wheel object. on an object there are textures at the dashboard, edging rubber of glass of the car, headlights and repeaters of turn. the quantity of sides of objects of a scene is at the subsurf 0 - 2312454, subsurf 2 - 3458152 level. a 3d object was modelled by references of dra***gs of the victory car within the size of the car, a proportion generally all are observed. control of color hdri is not included in rendering, only hdri of black-and-white color. manimulyation of opening of doors is possible in the mode of editing of an object "the case of the car". Afdruk Gereed: Nee
Meer formaten nodig?
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!
gaz-20m 3D Model png, blend, fbx, obj, stl, Van Gigarok
-20 40- 50- headlight car automotive bumper chassis shock absorber transsmisiya turn repeaters dashboard steering wheels victory20m gaz salon batteryEr zijn geen opmerkingen voor dit item.