gaz-20m 3Dモデル

$
30.00
を持っています $0.00 クレジット. クレジットを購入する
- 利用可能フォーマット: Image Textures (.png) 14.44 MB
レンダー: CyclesBlender3D (.blend) 10.77 MB
レンダー: CyclesAutodesk FBX (.fbx) 117.44 MBWavefront OBJ (.obj) 92.71 MBStereolithography (.stl) 122.42 MB
- 多角形:3456152
- 頂点:3457128
- アニメーション:No
- テクスチャー加工:
- 装飾:No
- 素材:
- 低ポリ:No
- コレクション:No
- UVW マッピング:No
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:No
- ジオメトリ:Polygonal
- 展開済 UVs:Unknown
- ビュー:2996
- 日付: 2020-12-15
- アイテム ID:326753
"victory m-20" — the soviet car of the middle class produced on gorky automobile plant in 1946 — 1958 serially. the factory index of model — m-20. on june 28, 1946 the serial release of the victory cars began. in total till may 31, 1958 241,497 cars were released.
the software for 3d:
the 3d model is created in blender 2.79 and visualized by means of cycles.
object sostit the gaz car-20м from several objects: the case of the car, a transsmisiya and the chassis (only the main parts for a binding of parts of the car are simulated not completely) a bumper, headlights, turn repeaters, the dashboard, a steering column, wheels. rendr of objects was carried out at the level of smoothness of a surface (subsurf) 2.
the subsurf modifier is not used to objects, except for a wheel object. on an object there are textures at the dashboard, edging rubber of glass of the car, headlights and repeaters of turn. the quantity of sides of objects of a scene is at the subsurf 0 - 2312454, subsurf 2 - 3458152 level. a 3d object was modelled by references of dra***gs of the victory car within the size of the car, a proportion generally all are observed. control of color hdri is not included in rendering, only hdri of black-and-white color. manimulyation of opening of doors is possible in the mode of editing of an object "the case of the car". 印刷 準備: いいえ
詳細を読むthe software for 3d:
the 3d model is created in blender 2.79 and visualized by means of cycles.
object sostit the gaz car-20м from several objects: the case of the car, a transsmisiya and the chassis (only the main parts for a binding of parts of the car are simulated not completely) a bumper, headlights, turn repeaters, the dashboard, a steering column, wheels. rendr of objects was carried out at the level of smoothness of a surface (subsurf) 2.
the subsurf modifier is not used to objects, except for a wheel object. on an object there are textures at the dashboard, edging rubber of glass of the car, headlights and repeaters of turn. the quantity of sides of objects of a scene is at the subsurf 0 - 2312454, subsurf 2 - 3458152 level. a 3d object was modelled by references of dra***gs of the victory car within the size of the car, a proportion generally all are observed. control of color hdri is not included in rendering, only hdri of black-and-white color. manimulyation of opening of doors is possible in the mode of editing of an object "the case of the car". 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
gaz-20m 3Dモデル png, blend, fbx, obj, stl, から Gigarok
-20 40- 50- headlight car automotive bumper chassis shock absorber transsmisiya turn repeaters dashboard steering wheels victory20m gaz salon batteryこのアイテムにコメントはありません。