male cartoon character andrew 3D Model

$
49.99
U heeft $0.00 Credits. Koop credits
- Mogelijke formaten: Autodesk 3DS MAX (.max) 149.19 MBAutodesk 3DS MAX (.max) 74.62 MBAutodesk FBX (.fbx) 47.70 MBWavefront OBJ (.obj) 14.13 MBAutodesk FBX (.fbx) 305.43 MB
- Polygonen:916505
- Hoekpunten:626297
- Geanimeerd:
- Texturen:
- Gemanipuleerd:
- Materialen:
- Low-poly:No
- Collectie:No
- UVW-toewijzing:
- Plugins Gebruikt:
- Afdruk Gereed:No
- 3D scan:No
- Volwassen:No
- PBR:No
- Geometrie:Polygonal
- Onverpakte UV's:Non-overlapping
- Aantal keer bekeken:2689
- Datum: 2019-05-16
- Item ID:241084
[b]rigged (3ds max cat-rig) male cartoon character "andrew":[/b]
- facial hair created with 3ds max hair&fur modifier
- beard length is adjustable per slider
- create countless facial expressions by mi***g the 11 predefined morph targets, very easy to create more on your own
- eyes rigged with lookat constraint
- outfit consisting of shoes, pants, shirt, tie & vest
- unwrapped uv's for face & eyes
- two versions included: mesh hair (no plugins required, more polygons) & ornatrix hair plugin
- only character with ornatrix hair:
- subdivision level 2: 230.169 polygons,195207 vertices
- subdivision level 1: 107.**9 polygons, 133.991 vertices
- subdivision level 0: 77.321 polygons, 118.669 vertices
- ready to render with v-ray 3.2 (ambient occlusion is already set as render element)
-==============================================================================================================================================-
important!
please note:
- when changing the subdivision level of the character, make sure all facial expressions are set to default
- if you experience bad viewport performance (e.g. while animating):
- hide the hair object
- turn off skin & skin wrap modifiers for cloth and facial hair objects
- use the low poly proxy character
- fbx, 3ds & obj files are exported without hair (there are extra fbx & obj files for the hair objects)
- obj file is only the character, no rigging!
- all cloth objects (shoes, pants, shirt, tie & vest) are skinned only very rough. for animation purposes you might want to refine the skinning or add a custom solution
- don't hesitate to let me know if i can help you with something else
enjoy! :) Afdruk Gereed: Nee
Lees meer- facial hair created with 3ds max hair&fur modifier
- beard length is adjustable per slider
- create countless facial expressions by mi***g the 11 predefined morph targets, very easy to create more on your own
- eyes rigged with lookat constraint
- outfit consisting of shoes, pants, shirt, tie & vest
- unwrapped uv's for face & eyes
- two versions included: mesh hair (no plugins required, more polygons) & ornatrix hair plugin
- only character with ornatrix hair:
- subdivision level 2: 230.169 polygons,195207 vertices
- subdivision level 1: 107.**9 polygons, 133.991 vertices
- subdivision level 0: 77.321 polygons, 118.669 vertices
- ready to render with v-ray 3.2 (ambient occlusion is already set as render element)
-==============================================================================================================================================-
important!
please note:
- when changing the subdivision level of the character, make sure all facial expressions are set to default
- if you experience bad viewport performance (e.g. while animating):
- hide the hair object
- turn off skin & skin wrap modifiers for cloth and facial hair objects
- use the low poly proxy character
- fbx, 3ds & obj files are exported without hair (there are extra fbx & obj files for the hair objects)
- obj file is only the character, no rigging!
- all cloth objects (shoes, pants, shirt, tie & vest) are skinned only very rough. for animation purposes you might want to refine the skinning or add a custom solution
- don't hesitate to let me know if i can help you with something else
enjoy! :) Afdruk Gereed: Nee
Meer formaten nodig?
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!
male cartoon character andrew 3D Model max, max, fbx, obj, fbx, Van LinderMedia
character male cartoon human body figure stylized man beard glasses hair rigged suit vest business ornatrix shirt pants shoes controllerEr zijn geen opmerkingen voor dit item.