male cartoon character andrew 3Dモデル

$ 49.99
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male cartoon character andrew 3Dモデル
$ 49.99
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  • 利用可能フォーマット:
    Autodesk 3DS MAX (.max) 149.19 MB
    Autodesk 3DS MAX (.max) 74.62 MB
    Autodesk FBX (.fbx) 47.70 MB
    Wavefront OBJ (.obj) 14.13 MB
    Autodesk FBX (.fbx) 305.43 MB
  • 多角形:
    916505
  • 頂点:
    626297
  • アニメーション:
  • テクスチャー加工:
  • 装飾:
  • 素材:
  • 低ポリ:
    No
  • コレクション:
    No
  • UVW マッピング:
  • 使用中プラグイン:
  • 印刷 準備:
    No
  • 3D スキャン:
    No
  • 成人コンテンツ:
    No
  • PBR:
    No
  • ジオメトリ:
    Polygonal
  • 展開済 UVs:
    Non-overlapping
  • ビュー:
    2665
  • 日付: 2019-05-16
  • アイテム ID:
    241084
[b]rigged (3ds max cat-rig) male cartoon character "andrew":[/b]




- facial hair created with 3ds max hair&fur modifier
- beard length is adjustable per slider
- create countless facial expressions by mixing the 11 predefined morph targets, very easy to create more on your own
- eyes rigged with lookat constraint
- outfit consisting of shoes, pants, shirt, tie & vest
- unwrapped uv's for face & eyes
- two versions included: mesh hair (no plugins required, more polygons) & ornatrix hair plugin
- only character with ornatrix hair:
- subdivision level 2: 230.169 polygons,195207 vertices
- subdivision level 1: 107.889 polygons, 133.991 vertices
- subdivision level 0: 77.321 polygons, 118.669 vertices
- ready to render with v-ray 3.2 (******t occlusion is already set as render element)

-==============================================================================================================================================-

important!
please note:
- when changing the subdivision level of the character, make sure all facial expressions are set to default
- if you experience bad viewport performance (e.g. while animating):
- hide the hair object
- turn off skin & skin wrap modifiers for cloth and facial hair objects
- use the low poly proxy character
- fbx, 3ds & obj files are exported without hair (there are extra fbx & obj files for the hair objects)
- obj file is only the character, no rigging!
- all cloth objects (shoes, pants, shirt, tie & vest) are skinned only very rough. for animation purposes you might want to refine the skinning or add a custom solution
- don't hesitate to let me know if i can help you with something else

enjoy! :) 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!

male cartoon character andrew 3Dモデル max, max, fbx, obj, fbx, から LinderMedia

character male cartoon human body figure stylized man beard glasses hair rigged suit vest business ornatrix shirt pants shoes controller
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