Dark Sentis Mage Darmowe 3D Modele nowy

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- Dostępne formaty:
- ID produktu:684636
- Data: 2026-11-01
- Wielokąty:308960
- Wierzchołki:154318
- Model animowany:No
- Tekstury:Yes
- Oparty na szkielecie:No
- Materiał:Yes
- Low-poly:No
- Kolekcja:No
- UVW mapping:Yes
- Plugins Used:No
- Gotowy do wydruku:Yes
- 3D Scan:No
- Adult content:No
- PBR:Yes
- AI Szkolenie:No
- AI Generated:Yes
- Geometria:Polygonal
- Unwrapped UVs:Non-overlapping
- Liczba wyświetleń:61
Opis
👤 Head
A deep, heavy fabric hood shrouded in a dense crown of interwoven, sharp bramble twigs defines the ominous head. The face is completely covered by a highly stylized, pointed plague-doctor visor or a bone-like beak mask that tapers sharply downward, casting a pitch-black shadow over its features. The entire cowl structure throws a gnarled, thorned silhouette that signals immediate biological danger.
🛡️ Body Structure
Torso & Garb: A tall, slender bipedal frame swathed in incredibly intricate heretical vestments. The underlying chest armor features elaborate, gothic filigree engravings, crossed by an ornate central stole or standard bearing ancient scriptural markings. Draped heavily over the shoulders, back, and torso is a massive, multi-layered cloak woven entirely from a dense, chaotic matrix of overlapping briar vines and sharp thorns, functioning like a sacred, decaying ghillie suit.
Arms & Staff: Two long limbs are entirely encased in the same dense, tightly wound basket-weave of thorny vines down to the hands. The right hand firmly grips the long shaft of a gnarled wooden shepherd’s staff (crosier). The weapon is completely encrusted in sharp, splintered thorns, curving at the apex into a beautiful, perfect spiral hook that serves as a symbol of its dark pastoral authority.
Lower Body & Legs: The gnarled briar coat cascades down past the shins in long, matted tattered strands that brush against the ground. The entity stands in a calm, immovable sentinel stance on two powerful legs wrapped in tightly bound, layered vine-gaiters and heavy, pointed leather traveling boots engineered for long treks across blighted holy ground.
✨ Material and Finish
The entity is rendered in a deeply monochromatic, desaturated sepia, driftwood-tan, and ash-gray palette. The surface finish is aggressively matte, dry, and highly tactile, beautifully contrasting the smooth, polished metal of its central chest filigree against the rough, splintered, and light-absorbing grit of the thousands of individual thorns wrapping its body. High-contrast, absolute shadows pool deeply beneath the beak-masked cowl, between the woven vine layers, and inside the spiral hook of the staff, making the thorn-priest look like a living curse born from a blighted forest graveyard.
(Make sure to check for any problems with the main model before printing. Most 3D printing apps will have an option to auto-fix them, if there are any, but it's also preferable to load it in a viewer or an app like blender for additional checks.
Depending on the format used there may be a few leftover non-printable polygons, but they generally don't interfere with the main model when removed, although some removal methods might discard the model's texture in order to fix it.
The thickness of the walls in the model can be adjusted automatically using a slicing or editing software if required by the printer and the chosen method.
The model has an extent between -1 and 1; you can customize its size and modify it freely. You can also reduce or increase the polygon count alongside the vertices using any app based on your specific needs.
The model doesn't contain any pre-baked or built-in support structures, so it will require manual or automated support generating with the help of slicing software in order to print correctly.
The colors may turn out a bit different from the original ones seen in the images, depending on the printer used and how it's printed.
The polygon count can be a bit more or less than the described amount depending on where it's loaded for viewing and what file will be used for the printer.
If you want to use the model in a game and animate it or modify it, you would first have to convert the topology from triangular to squared for easier editing.
The texture of the model is 8K, featuring metallic, roughness and normal PBR maps in addition to the base colors.
The zip contains STL, 3MF, OBJ, BLEND, FBX, file formats.
The 3mf has the most accurate interpretation of the base model and is preferable when printing.)
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