Lykaonia Coin 2 Low-poly Model 3D

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- Dostępne formaty: Autodesk Maya (.mb / .ma) 36.91 MB
Render: VRay 5.0Collada (.dae) 11.82 MBAutodesk FBX (.fbx) 67.92 MBWavefront OBJ (.obj) 16.44 MBImage Textures (.jpg) 28.00 MBZBrush (.ztl) 27.02 MB
- Wielokąty:4966
- Wierzchołki:4968
- Model animowany:No
- Tekstury:
- Oparty na szkielecie:No
- Materiał:
- Low-poly:
- Kolekcja:No
- UVW mapping:
- Plugins Used:No
- Gotowy do wydruku:No
- 3D Scan:No
- Adult content:No
- PBR:
- Geometria:Polygonal
- Unwrapped UVs:Non-overlapping
- Liczba wyświetleń:1584
- Data: 2022-09-18
- ID produktu:414747
Original referance is Savatra. Antoninus Pius (AD 138-161), Lykaonia Coin
- Modeled in Maya and details sculpted in Zbrush
- Maya scene is ready to render.
- Models have V-Ray materials in maya scene.
- Preview images are rendered by V-Ray
- I didnt use any post prodution effects on render images in photoshop or other different software. So if you render in V-ray you will get same results like the preview images.
- I used only V-Ray layers on renders.
- Textures designed and exported from Substance Painter.
- Textures from substance painter are in seperate rar file
- Texture resolution is 4096 x 4096
- Maya project has its own texture files in sourceimages folder.
- There are 4 types of model. Base Model, Mid I, Mid II and High Poly.
- All models are exported from Zbrush.
- Zbrush file is also in zip file. So any polygon level can be used.
Polygon and verts numbers:
1. Base Model has 4966 faces and 4968 verts
2. Mid I has 19.864 faces and 19.866 verts
3. Mid II has 79.456 faces and 79.458 verts
4. High Poly has 317.824 faces and 317.826 verts
- Clean Maya Outliner and History
- Models have uv maps of their own.
- Uv maps are unwrapped and non-overlapping Gotowy do wydruku: Nie
Czytaj więcej- Modeled in Maya and details sculpted in Zbrush
- Maya scene is ready to render.
- Models have V-Ray materials in maya scene.
- Preview images are rendered by V-Ray
- I didnt use any post prodution effects on render images in photoshop or other different software. So if you render in V-ray you will get same results like the preview images.
- I used only V-Ray layers on renders.
- Textures designed and exported from Substance Painter.
- Textures from substance painter are in seperate rar file
- Texture resolution is 4096 x 4096
- Maya project has its own texture files in sourceimages folder.
- There are 4 types of model. Base Model, Mid I, Mid II and High Poly.
- All models are exported from Zbrush.
- Zbrush file is also in zip file. So any polygon level can be used.
Polygon and verts numbers:
1. Base Model has 4966 faces and 4968 verts
2. Mid I has 19.864 faces and 19.866 verts
3. Mid II has 79.456 faces and 79.458 verts
4. High Poly has 317.824 faces and 317.826 verts
- Clean Maya Outliner and History
- Models have uv maps of their own.
- Uv maps are unwrapped and non-overlapping Gotowy do wydruku: Nie
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Jeśli potrzebny Ci plik w innym formacie, zgłoś taką potrzebę przez opcję Support Ticket Konwertujemy produkty na następujące formaty: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nie konwertujemy scen 3D oraz formaty takie jak .step, .iges, .stp, .sldprt.!
Lykaonia Coin 2 Model 3D mb, dae, fbx, obj, jpg, ztl, Od Infinity.Models
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