TRACKSUIT and SWEATSUIT outfits - mv2 fv2 zpac obj fbx highpoly Model 3D

$6.00 -30%
$ 4.20
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TRACKSUIT and SWEATSUIT outfits - mv2 fv2 zpac obj fbx highpoly Model 3D
$6.00 -30%
$ 4.20
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  • Dostępne formaty:
    Autodesk FBX (.fbx) 194.63 MB
    Wavefront OBJ (.obj) 96.25 MB
    CLO3D Project File (.zprj) 52.09 MB
    Render: Standard
  • Wielokąty:
    122,502
  • Wierzchołki:
    124,866
  • Model animowany:
    No
  • Tekstury:
  • Oparty na szkielecie:
    No
  • Materiał:
    No
  • Low-poly:
    No
  • Kolekcja:
  • UVW mapping:
    No
  • Plugins Used:
    No
  • Gotowy do wydruku:
    No
  • 3D Scan:
    No
  • Adult content:
    No
  • PBR:
    No
  • AI Szkolenie:
    No
  • Geometria:
    Polygonal
  • Unwrapped UVs:
    Non-overlapping
  • Liczba wyświetleń:
    38470
  • Data: 2024-12-13
  • ID produktu:
    545667

TRACKSUIT & SWEATSUIT (2024) / mv2.1 and fv2.1 outfits / highpoly

CLO 3D / Marvelous Designer native ZPAC info:

•  Software: CLO 3D v2024.1.112
•  Simulation mode: CPU (default)
•  Avatar: default MV2.1 and FV2.1 (Thomas and Mia), default sneakers, 3 mm skin offset
•  Pose: standard A-pose
•  Clothing geometry: quads, raw highpoly, 5 mm particle distance
•  Retopology or auto-remesh: no
  Decorative details mesh (zipper): tris, highpoly
•  Topstitch: tris mesh, highpoly (can be changed to texture)
•  Textures: default CLO 3D library, 3D seamlines in normal map
•  Saved without avatar

OBJ and FBX export info:

•  Avatar: removed
•  Pose: standard A-pose
•  Rigged: no
•  Scale: cm, 100%, moved to ground center
•  Topstitch: no
•  OBJ geometry: quads/tris, single object, thin unweld + thin weld (2 separate versions)
•  FBX geometry: quads/tris, single object, thin unweld
•  Polycount (max): faces = 122,502; vertices = 124,866
•  Retopology or auto-remesh: no
•  Unwrapped UVs: 4096x4096, non-overlapping
•  UV Maps: diffuse, normal
•  UV fill texture seams: 5 px

Additional FBX export with thickness and thick topstitch:

•  Avatar: removed
•  Pose: standard A-pose
•  Rigged: no
•  Scale: cm, 100%, moved to ground center
•  Topstitch: tris mesh, highpoly
•  Geometry: quads/tris, single object, thick unweld
•  Polycount (max): faces = 2,241,260; vertices = 1,444,496
•  Retopology or auto-remesh: no
•  Unwrapped UVs: 4096x4096, non-overlapping
•  UV Maps: diffuse, normal
•  UV fill texture seams: 5 px


If you have any questions or suggestions, feel free to reach out to me! I’ll be happy to 
assist you and respond as quickly as possible. I would also greatly appreciate your feedback, 
as it allows me to continually improve and tailor products to ***ter serve your needs
toshitimo@gmail.com / linktr.ee/toshitimo

Gotowy do wydruku: Nie
Potrzebujesz plik w innym formacie?
Jeśli potrzebny Ci plik w innym formacie, zgłoś taką potrzebę przez opcję Support Ticket Konwertujemy produkty na następujące formaty: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nie konwertujemy scen 3D oraz formaty takie jak .step, .iges, .stp, .sldprt.!

TRACKSUIT and SWEATSUIT outfits - mv2 fv2 zpac obj fbx highpoly Model 3D fbx, obj, zprj, Od toshitimo

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