zoid genosaurer pbr Low-poly Model 3D

$35.00
- Dostępne formaty: Autodesk FBX: fbx 8.93 MBMaya 2018: mb2018 71.90 MBMaya: ma 4.91 MBWavefront OBJ: obj 6.89 MBImage Textures: png 55.22 MB
- Wielokąty:53,385
- Wierzchołki:58,447
- Model animowany:No
- Tekstury:
- Oparty na szkielecie:No
- Materiał:
- Low-poly:
- Kolekcja:No
- UVW mapping:
- Plugins Used:No
- Gotowy do wydruku:No
- 3D Scan:No
- Adult content:No
- PBR:
- Geometria:Polygonal
- Unwrapped UVs:Non-overlapping
- Liczba wyświetleń:4006
- Data: 2019-07-02
- ID produktu:246380
3d model zoid genosaurer pbr real time low poly rendered in marmoset toolbag 3.05
features: model created in mayan 2018.4.
model is placed to 0,0,0 scene coordinates.
the model is uv unwrapped, use uv areas (textures coordinates) for different parts of the body: u0 v0 for the head - neck and a pair of torso and tail accessories, u1 v0 for arms and torso, u2 v0 legs and movement axes, u3 v0 for the, u4 v0 for the tail.
the model has a height of 26.52 meters and 62.57 meters long, i did it trying to have dimensions close to what was seen in the anime. every part of the model named properly. textures size 2048 x 2048 pixels.
package includes:
genosaurer_mb_marmo: maya 2018 archive (mb) contains the model posebase, pose2, allpartseparated, does not contain lights or materials; - marmoset toolbag 3.05 scene: 3d models, lights, materials and as seen in the preview images.
maya 2018 archive (ma): contains the model posebase, pose2, allpartseparated, does not contain lights or materials.
fbx 2014/2015: * posebase.fbx * pose2.fbx * allpartseparated.fbx
obj: * posebase.obj * pose2.obj * allpartseparated.obj
textures: contains all textures in size 2048 x 2048 pixels.
textures format: png textures
*head and neckandaccesortail (u0 v0): 1001 color map, 1001 normal map, 1001 metallic, 1001 ******t occlusion, 1001 roughness, 1001 opacity, 1001 emissive.
*textures body and arms (u1 v0): 1002 color map, 1002 normal map, 1002 metallic, 1002 ******t occlusion, 1002 roughness.
*textures legs and axis (u2 v0): 1003 color map, 1003 normal map, 1003 metallic, 1003 ******t occlusion, 1003 roughness.
*textures (u3 v0): 1004 color map, 1004 normal map, 1004 metallic, 1004 ******t occlusion, 1004 roughness.
*textures tail (u4 v0): 1005 color map, 1005 normal map, 1005 metallic, 1005 ******t occlusion, 1005 roughness.
faces: 53385 polys (triangles): 99627 verts: 58447 Gotowy do wydruku: Nie
Czytaj więcejfeatures: model created in mayan 2018.4.
model is placed to 0,0,0 scene coordinates.
the model is uv unwrapped, use uv areas (textures coordinates) for different parts of the body: u0 v0 for the head - neck and a pair of torso and tail accessories, u1 v0 for arms and torso, u2 v0 legs and movement axes, u3 v0 for the, u4 v0 for the tail.
the model has a height of 26.52 meters and 62.57 meters long, i did it trying to have dimensions close to what was seen in the anime. every part of the model named properly. textures size 2048 x 2048 pixels.
package includes:
genosaurer_mb_marmo: maya 2018 archive (mb) contains the model posebase, pose2, allpartseparated, does not contain lights or materials; - marmoset toolbag 3.05 scene: 3d models, lights, materials and as seen in the preview images.
maya 2018 archive (ma): contains the model posebase, pose2, allpartseparated, does not contain lights or materials.
fbx 2014/2015: * posebase.fbx * pose2.fbx * allpartseparated.fbx
obj: * posebase.obj * pose2.obj * allpartseparated.obj
textures: contains all textures in size 2048 x 2048 pixels.
textures format: png textures
*head and neckandaccesortail (u0 v0): 1001 color map, 1001 normal map, 1001 metallic, 1001 ******t occlusion, 1001 roughness, 1001 opacity, 1001 emissive.
*textures body and arms (u1 v0): 1002 color map, 1002 normal map, 1002 metallic, 1002 ******t occlusion, 1002 roughness.
*textures legs and axis (u2 v0): 1003 color map, 1003 normal map, 1003 metallic, 1003 ******t occlusion, 1003 roughness.
*textures (u3 v0): 1004 color map, 1004 normal map, 1004 metallic, 1004 ******t occlusion, 1004 roughness.
*textures tail (u4 v0): 1005 color map, 1005 normal map, 1005 metallic, 1005 ******t occlusion, 1005 roughness.
faces: 53385 polys (triangles): 99627 verts: 58447 Gotowy do wydruku: Nie
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Jeśli potrzebny Ci plik w innym formacie, zgłoś taką potrzebę przez opcję Support Ticket Konwertujemy produkty na następujące formaty: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nie konwertujemy scen 3D oraz formaty takie jak .step, .iges, .stp, .sldprt.!
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