uv tile placement helper 2048x2048 Gratis Texturas CG

$ 0.00
¡Quitar esto! Marcar este artículo
  • Formatos disponibles:
    Autodesk 3DS MAX (.max) ver. 2012 65.88 kb
  • Layered o A Capas:
    No
  • Tileable o De Una pieza:
  • Fuente de Archivos:
    No
  • Resolución:
    2048x2048
  • Vistas:
    4411
  • Fecha: 2012-12-15
  • ID de artículo:
    63561
a problem i always ran into arranging my model pieces inside of my uv map window in 3ds max was i wanted to keep them close together to save uv space, but i also wanted to keep enough room in between the uv parts for my projection padding and midmap blur. so i came up with an advance form of 3ds max's black and white checker pattern.

the squares are 6x6 pixel, allowing just enough room for a 3 pixel padding with added noise to see the layout pixel by pixel. basically it's a fast, accurate way to ensure when i place my uv parts by hand i have 6 pixels in between them. this is meant for if your texture is 2048x2048.
¿Necesita más formatos?
Si precisa un formato distinto, por favor, abra una consulta de Soporte y solicítelo. Podemos convertir modelos 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nosotros no convertimos escenas 3d y formatos como .step, .iges, .stp, .sldprt.!

Descargar uv tile placement helper 2048x2048 Gratis Texturas CG max, De Timb120

3ds max maya uv map tile checkered checker tools utility texture-
No hay comentarios sobre este artículo.