indricotherium 3d - pre-historic mammal Modello 3D

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- Formati disponibili: Wavefront OBJ (.obj) 63.97 MB
Render: StandardAutodesk 3DS MAX (.max) ver. 2016 67.54 MB
Render: StandardAutodesk FBX (.fbx) 66.22 MB
Render: Standard
- Pligoni:53236
- Vertici:53421
- Animato:
- Textured:
- Rigged:
- Materiali:
- Low-poly:No
- Collezione:No
- Mapping UVW:
- Plugins Utilizzati:No
- Stampa Pronta:No
- 3D Scan:No
- Per adulti:No
- PBR:No
- Geometria:Polygonal
- UVs Aperti:Non-overlapping
- Visualizzazioni:3839
- Data: 2019-12-20
- ID Oggetto:267811
the largest terrestrial mammal is here.
video animation:
https://youtu.be/oanw1nlqnoy
you get:
431 animation loop walking frames
4096 pixel diffuse, bump, specular and displacement maps;
good topology;
all objects named;
mouth opening;
ears moving;
eye blinking;
layer management (rig can be hidden)
ready to render.
you have nothing to lose, because if you are not satisfied for some reason, renderhub will promptly solve your problem, or give your money back.
note: when opening the file choose "adopt the file´s gamma and lut settings.
rendered with mental ray 3.13 .
the obj and fbx files have some limitations: the fbx one is animated with bones and envelopes but the exported rig lost controlability; the controllers don´t work but you can rotate the bones; despite this, the animation is there and every frame in the animation turned into a keyframe. lights exported are turned off. the obj file doesn´t have animation or rigging but only the skeleton. both files have mapping coordinates but you have to search for the maps and apply them. map values were lost. no fur for both.
indricotherium indricoterium indriocotherium indriocoterium paraceratherium paraceraterium baluchitherium baluchiterium mammal animal largest herbivour land 3d model max obj fbx animated animation skeleton period rhino rhinoceros.. e a Stampa Pronta: No
Leggi ulteriorivideo animation:
https://youtu.be/oanw1nlqnoy
you get:
431 animation loop walking frames
4096 pixel diffuse, bump, specular and displacement maps;
good topology;
all objects named;
mouth opening;
ears moving;
eye blinking;
layer management (rig can be hidden)
ready to render.
you have nothing to lose, because if you are not satisfied for some reason, renderhub will promptly solve your problem, or give your money back.
note: when opening the file choose "adopt the file´s gamma and lut settings.
rendered with mental ray 3.13 .
the obj and fbx files have some limitations: the fbx one is animated with bones and envelopes but the exported rig lost controlability; the controllers don´t work but you can rotate the bones; despite this, the animation is there and every frame in the animation turned into a keyframe. lights exported are turned off. the obj file doesn´t have animation or rigging but only the skeleton. both files have mapping coordinates but you have to search for the maps and apply them. map values were lost. no fur for both.
indricotherium indricoterium indriocotherium indriocoterium paraceratherium paraceraterium baluchitherium baluchiterium mammal animal largest herbivour land 3d model max obj fbx animated animation skeleton period rhino rhinoceros.. e a Stampa Pronta: No
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Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
indricotherium 3d - pre-historic mammal Modello 3D obj, max, fbx, Da VirtualCreator
indricotherium indricoterium indriocotherium indriocoterium paraceratherium paraceraterium baluchitherium baluchiterium mammal animal largest herbivour land 3d model max obj fbx animated animationNessun commento per quest'oggetto.