sword n shield arabic islamic realisric and historic Low-poly Modello 3D

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- Formati disponibili: Collada (.dae) 88.43 kbAutodesk FBX (.fbx) 108.55 kbImage Textures (.png) 24.85 MBWavefront OBJ (.obj) 57.72 kbStereolithography (.stl) 52.71 kbImage Textures (.png) 26.61 MBImage Textures (.png) 27.47 MB
- Pligoni:1120
- Vertici:567
- Animato:No
- Textured:
- Rigged:No
- Materiali:
- Low-poly:
- Collezione:No
- Mapping UVW:
- Stampa Pronta:No
- 3D Scan:No
- Per adulti:No
- PBR:
- Geometria:Polygonal
- UVs Aperti:Non-overlapping
- Visualizzazioni:3713
- Data: 2019-09-22
- ID Oggetto:256862
ali's sword & shield
- [ usage ]
-
- a low-poly triangulated 3d model that can used for games,vr,a
- [content]
-
- .fbx, .obj, .stl, .collada formates, each in separate rar
- general pbr metalrough including [basecolor, normal, metallic, roughness and ******t occlusion]
- unity 5 stabdard metallic including [albedotransparency, normal, metallicsmoothness, emission]
- unreal engine 4 (packed) including [basecolor, occlusionroughnessmetallic, normal, emissive]
- you can ask for an other texture maps or formats or resolution (1-8k)
- every single mesh/texture formate is in separate rar for easy usage and downloading and appropriately named
- [geometry]
-
- the sword
- tris: 1120
- vertices: 567
- the shield
- tris: 1440
- vertices: 814
- [textures ]
-
- the texture are in 2k and you can ask for other resolution [1-8k].
- all textures are in .png format
- you can ask for an other texture maps or formats or resolution (1-8k)
- [ general ]
-
- clean and optimized topology is used for maximum polygon efficiency,only tris , no [n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices].
- all preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8
- no mirrored/overlapping uvs
- model is built to real-world scale
- model dimensions for the sword: 1.1m x 0.088m x 0.25m
- this model contains 2 objects with 2 separate uv-maps, collected in one group
- all objects and textures are named appropriately
- no third-party renderer or plug-ins
- normal map was baked from a high poly model to provide great detail while minimizing the polygon count. hand painted realistic textures created in substance painter
- model unwrapped manually to make most efficient use of the uv space
- object pivot points at 0,0,0
- no cleaning up necessary, just drop your models into the scene and start rendering.
- if you have any questions or any change , please feel free to contact me i'll what i can do
- Stampa Pronta: No
Leggi ulteriori- [ usage ]
-
- a low-poly triangulated 3d model that can used for games,vr,a
- [content]
-
- .fbx, .obj, .stl, .collada formates, each in separate rar
- general pbr metalrough including [basecolor, normal, metallic, roughness and ******t occlusion]
- unity 5 stabdard metallic including [albedotransparency, normal, metallicsmoothness, emission]
- unreal engine 4 (packed) including [basecolor, occlusionroughnessmetallic, normal, emissive]
- you can ask for an other texture maps or formats or resolution (1-8k)
- every single mesh/texture formate is in separate rar for easy usage and downloading and appropriately named
- [geometry]
-
- the sword
- tris: 1120
- vertices: 567
- the shield
- tris: 1440
- vertices: 814
- [textures ]
-
- the texture are in 2k and you can ask for other resolution [1-8k].
- all textures are in .png format
- you can ask for an other texture maps or formats or resolution (1-8k)
- [ general ]
-
- clean and optimized topology is used for maximum polygon efficiency,only tris , no [n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices].
- all preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8
- no mirrored/overlapping uvs
- model is built to real-world scale
- model dimensions for the sword: 1.1m x 0.088m x 0.25m
- this model contains 2 objects with 2 separate uv-maps, collected in one group
- all objects and textures are named appropriately
- no third-party renderer or plug-ins
- normal map was baked from a high poly model to provide great detail while minimizing the polygon count. hand painted realistic textures created in substance painter
- model unwrapped manually to make most efficient use of the uv space
- object pivot points at 0,0,0
- no cleaning up necessary, just drop your models into the scene and start rendering.
- if you have any questions or any change , please feel free to contact me i'll what i can do
- Stampa Pronta: No
Hai bisogno di ulteriori formati?
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
sword n shield arabic islamic realisric and historic Modello 3D dae, fbx, png, obj, stl, png, png, Da petrohands.designs
sword shield low-poly medievle historic islamic arabic decoration interior armor comat knight war game-ready eastern military persian bladed-realisticNessun commento per quest'oggetto.