t-rex Low-poly Modello 3D

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- Formati disponibili: Image Textures (.png) 11.65 MBBlender3D (.blend) 625.54 kb
Render: CyclesAutodesk FBX (.fbx) 36.37 MBWavefront OBJ (.obj) 183.13 kbStereolithography (.stl) 220.35 kb
- Pligoni:5590
- Vertici:5858
- Animato:
- Textured:
- Rigged:
- Materiali:
- Low-poly:
- Collezione:No
- Mapping UVW:
- Plugins Utilizzati:No
- Stampa Pronta:No
- 3D Scan:No
- Per adulti:No
- PBR:
- Geometria:Polygonal
- UVs Aperti:Non-overlapping
- Visualizzazioni:3975
- Data: 2021-09-20
- ID Oggetto:367702
originally modelled in blender. detailed enough for close-up renders. the file contains textures and standard materials.
features:
-pbr texturing.
-uv unfolded.
-all materials, textures are included.
-both fk and ik controllers are contained in blender file.
-animations included. (idle, walk, run, seek)
-no special plug-in needed to open scene.
animation preview here: https://youtu.be/09vp3cfuixi Stampa Pronta: No
Leggi ulteriorifeatures:
-pbr texturing.
-uv unfolded.
-all materials, textures are included.
-both fk and ik controllers are contained in blender file.
-animations included. (idle, walk, run, seek)
-no special plug-in needed to open scene.
animation preview here: https://youtu.be/09vp3cfuixi Stampa Pronta: No
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Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
t-rex Modello 3D png, blend, fbx, obj, stl, Da JoyTsai
dinosaur trexdinosaur tyrannosaurus animal reptile jurassic character rigging-character texturing animation carnivore pbr-texturing lowpolymodel gamemodelNessun commento per quest'oggetto.