wall clock Low-poly Modello 3D

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- Formati disponibili: Blender3D (.blend) 16.37 MB
Render: CyclesAutodesk FBX (.fbx) 18.04 kbWavefront OBJ (.obj) 6.69 kbunitypacka 16.54 MBCollada (.dae) 12.06 kbImage Textures (.png) 21.81 MBImage Textures (.png) 21.82 MBImage Textures (.png) 12.14 MBImage Textures (.png) 12.30 MB
- Pligoni:292
- Vertici:171
- Textured:
- Low-poly:
- Mapping UVW:
- PBR:
- Geometria:Polygonal
- UVs Aperti:Non-overlapping
- Visualizzazioni:2365
- Data: 2020-11-12
- ID Oggetto:321356
game ready low-poly wall clock model in 3 colors with pbr textures for game engines/renderers.
this product is intended for game/real time/background use. this model is not intended for subdivision. geometry is triangulated. model unwrapped manually. all materials and objects named appropriately. scaled to approximate real world size. tested in marmoset toolbag 3(see renders). tested in unreal engine 4. tested in unity engine. no special plugins needed. .obj, .fbx, .dae versions exported from blender 2.83.
4096x4096 textures in png format:
- general pbr metallic/roughness textures: basecolor, metallic, roughness, normal(directx), normal(opengl), ao.
- unity textures: albedo, metallicsmoothness, normal(opengl), ao.
- unreal engine 4 textures: basecolor, occlusionroughnessmetallic, normal(directx).
- pbr specular/glossiness textures: diffuse, specular, glossiness, normal(directx), normal(opengl), ao.
Leggi ulteriorithis product is intended for game/real time/background use. this model is not intended for subdivision. geometry is triangulated. model unwrapped manually. all materials and objects named appropriately. scaled to approximate real world size. tested in marmoset toolbag 3(see renders). tested in unreal engine 4. tested in unity engine. no special plugins needed. .obj, .fbx, .dae versions exported from blender 2.83.
4096x4096 textures in png format:
- general pbr metallic/roughness textures: basecolor, metallic, roughness, normal(directx), normal(opengl), ao.
- unity textures: albedo, metallicsmoothness, normal(opengl), ao.
- unreal engine 4 textures: basecolor, occlusionroughnessmetallic, normal(directx).
- pbr specular/glossiness textures: diffuse, specular, glossiness, normal(directx), normal(opengl), ao.
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Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
wall clock Modello 3D blend, fbx, obj, unitypacka, dae, png, png, png, png, Da AshMesh
clock wall office hour household unreal alarm seconds quartz game-ready real-time minute unity low-poly glass pbr watch interiorNessun commento per quest'oggetto.