double-decker Modello 3D

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- Formati disponibili: Blender3D (.blend) 100.56 MB
Render: EeveeCinema4D (.c4d) ver. 14 75.16 MB
Render: StandardAutodesk FBX (.fbx) 108.52 MB
Render: StandardAutodesk Maya (.mb / .ma) ver. 2010 143.54 MB
Render: StandardWavefront OBJ (.obj) 85.43 MB
Render: StandardAutodesk 3DS MAX (.max) ver. 2012 109.52 MB
Render: StandardAutodesk 3DS MAX (.max) ver. 2012 108.92 MB
Render: VRay 1.5
- Pligoni:717 303
- Vertici:751429
- Animato:No
- Textured:
- Rigged:No
- Materiali:
- Low-poly:No
- Collezione:No
- Mapping UVW:
- Plugins Utilizzati:No
- Stampa Pronta:No
- 3D Scan:No
- Per adulti:No
- PBR:No
- Geometria:Polygonal
- UVs Aperti:Unknown
- Visualizzazioni:3751
- Data: 2021-11-05
- ID Oggetto:373779
realistic 3d model of double-decker
- detailed exterior, mid poly interior
topology of geometry:
- forms and proportions of the 3d model most similar to the real object
- detailed enough for close-up renders
- details which need smoothing, are designated by a prefix of 'ms1' or 'ms2'
- parts without ms1 or ms2 prefixes do not require meshsmoothing
- this model contains poles (more than 5 edges that converge to a single vertex.)
organization of scene:
- to all objects and materials names in scene are appropriated
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
polycount
-without meshsmooth : 717 303 polygons
-with meshsmooth (collapse): 933 864 polygons
file formats:
- original file format - 3ds max 2012 and 2016 + vray (26 materials)
- 3ds max 2012 and 2016 with standard materials
- obj, fbx (multi format) - whith textures
- cinema 4d r14 - exported with standard materials
- maya 2010 - exported with standard materials
- blender 2.82 - eevee render
textures formats: jpg, png Stampa Pronta: No
Leggi ulteriori- detailed exterior, mid poly interior
topology of geometry:
- forms and proportions of the 3d model most similar to the real object
- detailed enough for close-up renders
- details which need smoothing, are designated by a prefix of 'ms1' or 'ms2'
- parts without ms1 or ms2 prefixes do not require meshsmoothing
- this model contains poles (more than 5 edges that converge to a single vertex.)
organization of scene:
- to all objects and materials names in scene are appropriated
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
polycount
-without meshsmooth : 717 303 polygons
-with meshsmooth (collapse): 933 864 polygons
file formats:
- original file format - 3ds max 2012 and 2016 + vray (26 materials)
- 3ds max 2012 and 2016 with standard materials
- obj, fbx (multi format) - whith textures
- cinema 4d r14 - exported with standard materials
- maya 2010 - exported with standard materials
- blender 2.82 - eevee render
textures formats: jpg, png Stampa Pronta: No
Hai bisogno di ulteriori formati?
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
double-decker Modello 3D blend, c4d, fbx, mb, obj, max, max, Da TruckART
two-decker double-decker bus omnibus noname generic brand turism coach autobus tourist travel van car truck touring motorhomeNessun commento per quest'oggetto.