FULL ZIP HOODIE 2021 - mv2 zpac obj fbx highpoly Modello 3D

- Formati disponibili: CLO3D Project File (.zprj) 24.83 MB
Render: StandardAutodesk FBX (.fbx) 81.51 MBWavefront OBJ (.obj) 86.24 MB
- Pligoni:79,385
- Vertici:79,617
- Animato:No
- Textured:
- Rigged:No
- Materiali:No
- Low-poly:No
- Collezione:No
- Mapping UVW:No
- Plugins Utilizzati:No
- Stampa Pronta:No
- 3D Scan:No
- Per adulti:No
- PBR:No
- AI Formazione:No
- Geometria:Polygonal
- UVs Aperti:Non-overlapping
- Visualizzazioni:1123
- Data: 2024-12-14
- ID Oggetto:546021
Basic full zip hoodie (2023) / mv2 / zprj obj fbx highpoly
CLO 3D / Marvelous Designer native ZPRJ info:
• Simulation mode: CPU (default)
• Avatar: default MV2 (Thomas), hairless, 1.5 mm skin offset
• Pose: default A-pose
• Clothing geometry: quads, raw highpoly, 5 mm particle distance
• Retopology or auto-remesh: no
• Decorative details geometry (zipper): tris, highpoly
• Textures: default CLO 3D library, 3D seamlines in normal map
• Colorway: white
• Heavyweight fabric preset
• Saved with avatar
OBJ and FBX export info:
• Avatar: removed
• Rigged: no
• Scale: cm, 100%, moved to ground center
• Topstitch: texture in diffuse map
• OBJ geometry: quads/tris, single object, thick unweld only
• FBX geometry: quads/tris, multiple objects, thin unweld only
• OBJ polycount (max): faces = 198,676; vertices = 202,961
• FBX Polycount (max): faces = 79,385; vertices = 79,617
• Retopology or auto-remesh: no
• Unwrapped UVs: 8192x8192, non-overlapping
• UV Maps: diffuse, normal
• UV fill texture seams: 5 px
• Colorway: white
If you have any questions or suggestions, feel free to reach out to me! I’ll be happy to
assist you and respond as quickly as possible. I would also greatly appreciate your feedback,
as it allows me to continually improve and tailor products to better serve your needs
toshitimo@gmail.com / linktr.ee/toshitimo
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!