Michelangelo Buonarroti head sculpture Low-poly Modello 3D

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- Formati disponibili: Autodesk 3DS MAX (.max) ver. 2019 26.25 MB
Render: VRay 4.0Autodesk 3DS MAX (.max) ver. 2019 26.25 MB
Render: ArnoldAutodesk 3DS MAX (.max) ver. 2019 26.27 MB
Render: StandardCinema4D (.c4d) ver. 21 19.49 MB
Render: StandardAutodesk FBX (.fbx) 29.27 MB
Render: Standard3D Studio (.3ds) 26.05 MB
Render: StandardAlembic (.abc) 26.15 MB
Render: StandardCollada (.dae) 26.18 MB
Render: StandardAutodesk ArchiCAD (.dxf) 26.19 MB
Render: StandardWavefront OBJ (.obj) 26.08 MB
Render: StandardVRML Worlds (.wrl) 26.09 MB
Render: Standard
- Pligoni:4600
- Vertici:2400
- Animato:No
- Textured:
- Rigged:No
- Materiali:
- Low-poly:
- Collezione:No
- Mapping UVW:
- Plugins Utilizzati:No
- Stampa Pronta:No
- 3D Scan:No
- Per adulti:No
- PBR:
- Geometria:Polygonal
- UVs Aperti:Non-overlapping
- Visualizzazioni:3721
- Data: 2022-07-01
- ID Oggetto:404617
Michelangelo Buonarroti head sculpture 3D model. Lowpoly Real-time ready, multiple import formats
Real world scale
4600 and 2400 polygons
Just import inside your real-time engine and start working
Lights rig set to render the scene exactly like the previews
Materials and 7 textures included in the archives
4096x4096 texture resolution
Textures PBR (diffuse, roughness, AO, normal)
Unwrapped UVs non overlapping
non-overlapping channel 2 lightmaps
Model base 0,0,0 coordinates
Linear workflow gamma 2.2 optimized textures
2 Object
Native forrmat: max 2019 Vray mats, Anold, standard mats (scanline)
Other import formats: 3ds,c4d, fbx, abc, dae, obj, 3ds, wrl, dxf
Textures coordinates preserved in all import formats, some formats may require textures to be reassigned
Ideal for both high end renderings and realtime applications
Highpoly version (quads only) of the model available upon request
PLEASE NOTE: This 3D model like all my other models cannot be used as NFT, as is or modified
Thank you for reading Stampa Pronta: No
Leggi ulterioriReal world scale
4600 and 2400 polygons
Just import inside your real-time engine and start working
Lights rig set to render the scene exactly like the previews
Materials and 7 textures included in the archives
4096x4096 texture resolution
Textures PBR (diffuse, roughness, AO, normal)
Unwrapped UVs non overlapping
non-overlapping channel 2 lightmaps
Model base 0,0,0 coordinates
Linear workflow gamma 2.2 optimized textures
2 Object
Native forrmat: max 2019 Vray mats, Anold, standard mats (scanline)
Other import formats: 3ds,c4d, fbx, abc, dae, obj, 3ds, wrl, dxf
Textures coordinates preserved in all import formats, some formats may require textures to be reassigned
Ideal for both high end renderings and realtime applications
Highpoly version (quads only) of the model available upon request
PLEASE NOTE: This 3D model like all my other models cannot be used as NFT, as is or modified
Thank you for reading Stampa Pronta: No
Hai bisogno di ulteriori formati?
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
Michelangelo Buonarroti head sculpture Modello 3D max, max, max, c4d, fbx, 3ds, abc, dae, dxf, obj, wrl, Da fabelar
bust head statue portrait marble museum architectural rome history historic lowpoly pbr sculpture michelangelo buonarroti artist sculptor gallery david renaissanceNessun commento per quest'oggetto.