character ji Low-poly 3D Model

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$87.90 -50%
$43.95
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character ji 3D Model
$87.90 -50%
$ 43.95
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  • Mogelijke formaten:
    Portable Document (.pdf) 5.46 MB
    Autodesk 3DS MAX (.max) 380.63 MB
    Veroorzaken: VRay 3.0
    Autodesk FBX (.fbx) 368.36 MB
  • Polygonen:
    68,643
  • Hoekpunten:
    77,794
  • Geanimeerd:
    No
  • Texturen:
  • Gemanipuleerd:
  • Materialen:
  • Low-poly:
  • Collectie:
    No
  • UVW-toewijzing:
  • Plugins Gebruikt:
  • Afdruk Gereed:
    No
  • 3D scan:
    No
  • Volwassen:
    No
  • PBR:
  • Geometrie:
    Polygonal
  • Onverpakte UV's:
    Mixed
  • Aantal keer bekeken:
    3249
  • Datum: 2019-04-16
  • Item ID:
    237489
this model is made with 3ds max 2016. suitable for render image cuts or game characters.

the model is made in real world scale. unit used: cm

the height of the model is 175cm.

all material is prepared for the vray renderer(v-ray 3.60.03). the skin material uses advanced vray skin.the fbx format is made of standard materials.

this model comes with two max files(2016).
"chracterji_ikfksetup_2016" file
: ik, fk and corresponding controllers are set up. there is no animation. the default "a" pose.
"chracterji_maxbones_anim_2016" file
: ik, fk are not set up. there are animations of walking, idle, and running. the first frame is the "a" pose, and the last frame is the "t" pose.

geometry
- 1 character (verts 14,702, polys 14,110)
- parts of character body (head, arms, legs, foot verts 1,800 ~ 9,300, polys 1,700 ~ 8,700)
- 2 hairs (verts 7,336 ~ 13,442, polys 4,306 ~ 7,563)
- coats, jackets, knits, shirts, shorts, skirts, jeans, shoes, watch (verts 532~8,860, polys 504~9,024)
- all vertex and poly count are before turbo smooth.

textures
- the resolution is 2,048 to 4,096.
- all textures are in targa format.

please note.

- there is no morph target in this model.
when you create an animation of a face, you control the controller attached to the face bone by moving it directly. this is not a slide panel format.
- hair is made of plane geometry and alphamap. hair is skinned in the body and does not run dynamically.
- rigging is in maxbones. it is not cat or biped. Afdruk Gereed: Nee
Meer formaten nodig?
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!

Download character ji 3D Model pdf max fbx Van Arymee

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