bb-8 star wars droid full rigged Modello 3D

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- Formati disponibili: Autodesk 3DS MAX (.max) 99.46 MB
Render: VRay 3.0Autodesk 3DS MAX (.max) 99.34 MB
Render: VRay 3.0Autodesk FBX (.fbx) 26.69 MBWavefront OBJ (.obj) 44.15 MB
- Pligoni:881568
- Vertici:618247
- Animato:
- Textured:
- Rigged:
- Materiali:
- Low-poly:No
- Collezione:No
- Mapping UVW:
- Plugins Utilizzati:No
- Stampa Pronta:No
- Geometria:Polygonal
- UVs Aperti:Mixed
- Visualizzazioni:4900
- Data: 2016-01-06
- ID Oggetto:111360
realistic and very detailed bb-8 star wars droid, full rigged on 3ds max 201
6.
> 3ds max 2016, with vray 3.2 render.
> 3ds max accurate rigging.
> model centered at origin and real world scale.
> close-ups & macro cameras support.
> included obj and fbx files (no rigged, no materials)
> textures with 4096x4096 px
> model created with rhinoceros. getting a detail in perfect curves.
based on actual measurements of bb-8 and a large number of reference images. creating a highly detailed model.
please watch the video preview and tutorial.
faq:
-how animate the bb-8?
first activate the 'auto key' button.
then select 'ctrl_body_position' and move it into the next position.
the body of bb-8 automatically turn in the right direction.
this happens thanks to a powerful script that calculates the radius of the body and the relationship with the distance traveled. if bb-8 scale the script automatically calculate the new rotation.
-you can scale to bb-8?
yes. select 'ctrl_body_position' and scale to bb-8. the new body rotation is automatically calculated. for sliding on the floor is correct.
-how move, rotate or scaling the bb-8 droid?
select 'ctrl_position_body' and move, rotate or scaling the bb-8 droid.
-how to adjust the rotation of the body?
select 'ctrl_body_adjustment' and rotate the body bb-8 regardless of the animated rotation.
this will be used to choose a particular frame camera.
-how bb-8 head is rotated?
select 'ctrl_head_rotation' and rotate the head.
-how the head of bb-8 moves?
select 'ctrl head orientation' and move the head.
-how the orientation of the secondary camera bb-8 moves?
select 'ctrl_camera_orientation' and move the camera.
tips:
you can select and linked 'ctrl_body_position' with any object moving.
you can move an object null through a spline with 'path follow'.
bb-8 rotating properly respected travel in any direction.
this way you can make bb-8 from moving on uneven ground. Stampa Pronta: No
Leggi ulteriori6.
> 3ds max 2016, with vray 3.2 render.
> 3ds max accurate rigging.
> model centered at origin and real world scale.
> close-ups & macro cameras support.
> included obj and fbx files (no rigged, no materials)
> textures with 4096x4096 px
> model created with rhinoceros. getting a detail in perfect curves.
based on actual measurements of bb-8 and a large number of reference images. creating a highly detailed model.
please watch the video preview and tutorial.
faq:
-how animate the bb-8?
first activate the 'auto key' button.
then select 'ctrl_body_position' and move it into the next position.
the body of bb-8 automatically turn in the right direction.
this happens thanks to a powerful script that calculates the radius of the body and the relationship with the distance traveled. if bb-8 scale the script automatically calculate the new rotation.
-you can scale to bb-8?
yes. select 'ctrl_body_position' and scale to bb-8. the new body rotation is automatically calculated. for sliding on the floor is correct.
-how move, rotate or scaling the bb-8 droid?
select 'ctrl_position_body' and move, rotate or scaling the bb-8 droid.
-how to adjust the rotation of the body?
select 'ctrl_body_adjustment' and rotate the body bb-8 regardless of the animated rotation.
this will be used to choose a particular frame camera.
-how bb-8 head is rotated?
select 'ctrl_head_rotation' and rotate the head.
-how the head of bb-8 moves?
select 'ctrl head orientation' and move the head.
-how the orientation of the secondary camera bb-8 moves?
select 'ctrl_camera_orientation' and move the camera.
tips:
you can select and linked 'ctrl_body_position' with any object moving.
you can move an object null through a spline with 'path follow'.
bb-8 rotating properly respected travel in any direction.
this way you can make bb-8 from moving on uneven ground. Stampa Pronta: No
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Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.! Demo
bb-8 star wars droid full rigged Modello 3D max, max, fbx, obj, Da LeanSaler
bb8 bb-8 bb awakens the lucas empire droid force sphere star wars robot jedi skywalker vader republic rebel spheroNessun commento per quest'oggetto.