Texas Instruments Scientific Calculator Low-poly Modello 3D

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$
2.50
- Formati disponibili: Image Textures (.png) 19.19 MBBlender3D (.blend) 19.60 MBAutodesk FBX (.fbx) 1.14 MBGLB (.glb / .gltf) 19.64 MBWavefront OBJ (.obj) 601.58 kb
- Pligoni:14000
- Vertici:18000
- Animato:No
- Textured:
- Rigged:No
- Materiali:
- Low-poly:
- Collezione:No
- Mapping UVW:
- Plugins Utilizzati:No
- Stampa Pronta:No
- 3D Scan:No
- Per adulti:No
- PBR:No
- Geometria:Polygonal
- UVs Aperti:Mixed
- Visualizzazioni:2208
- Data: 2022-05-31
- ID Oggetto:400357
A 3D model of a scientific calculator manufactured by Texas Instruments. Created and textured by me in Blender.
Flat surfaces are made in n-gons but the model was successfully tested in Unity. It is relatively low-poly (18.000 verts and 14.000 faces).
Formats: BLEND, FBX, OBJ, GLTF. Stampa Pronta: No
Leggi ulterioriFlat surfaces are made in n-gons but the model was successfully tested in Unity. It is relatively low-poly (18.000 verts and 14.000 faces).
Formats: BLEND, FBX, OBJ, GLTF. Stampa Pronta: No
Hai bisogno di ulteriori formati?
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
That’s a solid model! Scientific calculators like the ones from Texas Instruments have a clean, recognizable layout — perfect for both visual accuracy and usability in a 3D scene. It actually reminded me of working with the Triads Calculator, which has a similar focus on clarity and function, just in a digital form. Whether it's a physical model or a web tool, getting the details right really makes the experience more authentic. Great work bringing that into Blender and Unity!