Chevrolet C10 1967 racing 3Dモデル

$
36.00
を持っています $0.00 クレジット. クレジットを購入する
- 利用可能フォーマット: Autodesk FBX (.fbx) 12.47 MBAutodesk Maya (.mb / .ma) 52.40 MBAutodesk Maya (.mb / .ma) 17.66 kbAutodesk 3DS MAX (.max) 7.73 MBAutodesk 3DS MAX (.max) 7.73 MBWavefront OBJ (.obj) 6.23 MB
- 多角形:239709
- 頂点:255055
- アニメーション:No
- テクスチャー加工:
- 装飾:No
- 素材:
- 低ポリ:No
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:No
- AIトレーニング:No
- ジオメトリ:Subdiv
- 展開済 UVs:Overlapping
- ビュー:1625
- 日付: 2024-06-28
- アイテム ID:514599
Ready for production with hi-detail.
Realistic custom model racing chevrolet c10
modeled to real-world scale (mm)
All materials, groups and objects are properly named scene includes only the model with V-ray materials
High quality polygonal model, correctly scaled for an accurate representation of the original object. Model’s resolutions are optimized for polygon efficiency.
(In 3ds Max, the turbsmooth function can be used to increase mesh resolution if necessary.) All colors can be easily modified.
Model is fully textured with all materials applied.
3ds Max models are grouped for easy selection,
and objects are logically named for ease of scene management.
No part-name confusion when importing several models into a scene.
No cleaning up necessary—just drop your models into the scene and start rendering. Model is uncollapsed, it's a file where you can make changes at the model. 印刷 準備: いいえ
詳細を読むRealistic custom model racing chevrolet c10
modeled to real-world scale (mm)
All materials, groups and objects are properly named scene includes only the model with V-ray materials
High quality polygonal model, correctly scaled for an accurate representation of the original object. Model’s resolutions are optimized for polygon efficiency.
(In 3ds Max, the turbsmooth function can be used to increase mesh resolution if necessary.) All colors can be easily modified.
Model is fully textured with all materials applied.
3ds Max models are grouped for easy selection,
and objects are logically named for ease of scene management.
No part-name confusion when importing several models into a scene.
No cleaning up necessary—just drop your models into the scene and start rendering. Model is uncollapsed, it's a file where you can make changes at the model. 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
Chevrolet C10 1967 racing 3Dモデル fbx, mb, mb, max, max, obj, から Stanislaw
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