City Hotel - Complete - 731 Low-Poly Models 低ポリ 3Dモデル 新着

- 作者による製品サポートのリクエスト
- 利用可能フォーマット:
- アイテム ID:682886
- 日付: 2026-10-26
- 多角形:896048
- 頂点:742599
- アニメーション:No
- テクスチャー加工:No
- 装飾:No
- 素材:Yes
- 低ポリ:Yes
- コレクション:Yes
- UVW マッピング:No
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:No
- AIトレーニング:No
- AI Generated:Yes
- ジオメトリ:Polygonal
- 展開済 UVs:Unknown
- ビュー:21
説明
Ready for Godot 4 - .glb included (also Unity, Unreal, Blender).
Created with AI-assisted procedural generation (models generated by code).
A whole city hotel in one kit, in three styles - old-town brownstone, bright loft and black-and-white Art Deco: walls, floors and bathrooms, guest rooms, a lobby, a lift in four steps, a restaurant, a bar with a jazz stage, a conference hall, a spa, a security post, a basement game hall, a parking lot and a boiler room.
City Hotel - Complete has 731 game-ready low-poly models, every one in a Mobile and an HD version.
- Three styles in one kit - Brownstone (red brick, herringbone parquet, patterned wallpaper, emerald and mustard velvet, walnut and cherry, brass lamps), Loft (brick and concrete, black metal, small-pane windows, bright yellow, cobalt, coral and teal furniture, neon shapes without letters) and Art Deco (black and white marble with gold, fan patterns, sapphire and emerald velvet, sunburst mirrors, chrome, cascade chandeliers). Every name ends with its style: bed_double_loft, hotel_wall_deco_3_window.
- Upgrade steps _1 _4 on walls, floors, reception desks, lifts, bar counters, radiators, bathroom fixtures, conference tables, jacuzzis, security desks, cameras and the boiler; step 4 of the walls is step 3 plus a sconce and a baseboard.
TWO VERSIONS IN ONE KIT
- Mobile - light enough for phones and web games
- HD - smoother and more detailed for PC and close-ups (same file names - swap the whole kit at once)
WHAT'S INSIDE
Walls - rooms, lobby, corridors (54) - 3 styles x steps 1-3 x 6 modules: straight, window, door, inner corner, end and a double door
Floors & corridor runners (15) - floor tiles in 3 steps for each style, corridor runners (middle and end)
Bathroom walls & floors (63) - tiled walls and floors in 3 styles x 3 steps, the same 6 wall modules
Basement game hall (15) - walls (straight, door, inner corner, end) and carpet floors in 3 styles
Parking (13) - walls, floors with markings, a barrier, striped columns, cones, wheel stops, floor arrows, wall guards
Trim (9) - baseboards, crown mouldings and chair rails in each style
Columns & lights (21) - columns, wall sconces, ceiling lamps and chandeliers; every lit one has an _off twin
Doors & windows (15) - room doors, double lobby doors, windows and night windows with city lights behind the glass
City ruin overlays (4) - peeling plaster, graffiti scribbles (no letters), a leak and a broken radiator
Guest room: beds (21) - single, double and canopy beds, rugs, bedside tables, table lamps
Guest room: wardrobes (12) - dressers, wardrobes, coat racks, a standing picture, a lantern
Guest room: windows (9) - curtains, window sills, small and large pictures, a city poster
Guest room: seating (13) - chairs, armchairs, a sofa and coffee tables
Guest room: technics (12) - TV stands, TVs, radios, speakers
Guest room: desk (6) - a desk, a chair, books, a desk lamp
Guest room: small things (25) - floor lamps, ficus and monstera, suitcases, a room-service cart
Guest room: balcony (15) - bistro table and chair, planters, string lights
Guest room: heating (15) - radiators in 4 steps: old cast iron painted designer a warm-floor mat with a wall thermostat
Bathroom fixtures (31) - toilets, sinks, showers, a bathtub and amenities, upgraded step by step
Boiler room (15) - a boiler in 4 steps with a fire, pipe modules (straight, corner, tee, valve), a gauge, a water tank, a coal shovel
Room states (12) - weekday (briefcase, folders, laptop), weekend (bags, bouquet, cake), after the guests (coffee spill, confetti, towels, trays)
Lobby (52) - a reception desk in 4 steps, sofas, armchairs, coffee tables, floor lamps, an island sofa, ficus and monstera, a coffee station, an umbrella stand, a luggage cart, a news stand (pictures only), a rope barrier, an entrance mat, a fireplace
Lift (33) - 4 steps: an old cage a painted cage modern glass a luxury brass or gold cabin; lobby and corridor door portals; an arrow indicator without numbers
Restaurant tables (33) - round for 2, 4 and 6, square for 2 and 4, rectangular, a long table for 8, a booth, a high table, kids and terrace tables
Restaurant seating (21) - chairs, armchairs, single and double booth sofas, high stools, a baby high chair, terrace chairs
Table settings (3) - a place setting in each style
Restaurant lamps & decor (15) - pendant lamps, a high shelf with decor, a dessert case; the lit ones have an _off twin
Tablecloths (21) - 7 shapes x white, emerald and wine
City food (10) - brunch, burger, steak, pasta, a cheese board, croissants, coffee and a coffee pot, cake, a parfait
Bar (42) - a counter in 4 steps, a back shelf, stools, a round booth, a piano, a jazz stage with spotlights, a neon cocktail sign
Cocktails (8) - six cocktail colours, a shaker set, an ice bucket
Conference hall (30) - a table in 4 steps from folding tables to notepads, water and a laptop, chairs, a screen, a flipchart, a coffee break
Spa (29) - a jacuzzi in 4 steps, a massage table, a towel shelf, plants, candles
Security post (39) - a desk in 4 steps with monitors, a metal detector, a turnstile, cameras 1-4 from an old box to a dome
BONUS: 2D ICONS
Matching 2D icons (512 and 256 px, transparent background) for your inventory, shop and quest UI.
GAME-READY
- glTF 2.0 (.glb), real-world scale in metres, Y up, front +Z
- Grid: floor tiles are 1.786 x 1.786 m, walls 2.143 m high and 0.143 m thick, so wall modules snap together (our older Hotel Walls & Floors kit uses a 1 m grid - don't mix the two)
- Wall modules: inner side at Z=0; floor tiles: top at Y=0; pictures, sconces, lift doors and the jazz-stage curtain: back at Z=0
- Door opening 0.96 x 1.86 m, window 1.10 x 1.00 m with the sill at 0.72 m; furniture is in real metres
- Everything that glows (lamps, neon, screens, fire) has an _off twin on the same pivot - swap them in place
- No text, letters or numbers: posters, newspapers, lift indicators, monitors, thermostats and gauges carry only pictures and arrows
- No animations in this kit
- No text or logos, watertight meshes, no floating parts
- Tested by importing every file into Godot 4.7
Works in Godot, Unity (glTFast), Unreal Engine 5 and Blender.
MORE HOTEL
Also available separately: City Hotel - Rooms & Finishes and City Hotel - Lobby, Dining & Bar.
MADE WITH AI
Created with AI-assisted procedural generation (models generated by code). Checked and curated by hand.
POLYGON COUNT (whole kit)
- Mobile: 896,048 triangles, 742,599 vertices (731 files)
- HD: 3,420,204 triangles, 1,999,825 vertices (731 files)
Format: glTF 2.0 (.glb). Style: low-poly, stylized. No plugins required.
印刷 準備: いいえフォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. フリーフォーマット変換3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
使用情報
City Hotel - Complete - 731 Low-Poly Models - このロイヤリティフリーの3Dモデルは、基本ライセンスまたは拡張ライセンスに従って、個人および商用目的で使用できます。基本ライセンスは、デジタル広告、デザインおよび視覚化プロジェクト、ビジネスソーシャルメディアアカウント、ネイティブアプリ、ウェブアプリ、ビデオゲーム、物理またはデジタル最終製品(無料および有償)など、ほとんどの標準的な使用事例をカバーしています。
拡張ライセンスには、基本ライセンスで付与されるすべての権利が使用制限なしで含まれており、ロイヤリティフリーの条件の下で、3Dモデルを無制限の商用プロジェクトで使用できます。
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