ドローン 無料3Dモデル

$
0.00 USD
- 作者による製品サポートのリクエスト
- 利用可能フォーマット:
- アイテム ID:335304
- 日付: 2021-02-07
- 多角形:10746
- 頂点:12281
- アニメーション:
- テクスチャー加工:
- 装飾:
- 素材:
- 低ポリ:
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:
- ジオメトリ:Polygonal
- 展開済 UVs:Unknown
- ビュー:5264
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Q: Is there a trick to get the textures to work with the .FBX file? When I imported it into Blender and tried to render the model, it was neither textured nor UV/UVW mapped. I understand that custom blender materials and material settings will not get saved as .FBX. However, shouldn't the UV or UVW mapping be preserved when exporting to .FBX? Or did that require an extra step that was skipped or forgotten?
Granted, I could just try to make use of the .blend file. However, my rendering software of choice prefers .FBX for importing and does not support .blend.