ford iosis 2005 with tire rigging animated 3Dモデル

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- 利用可能フォーマット: Autodesk 3DS MAX (.max) ver. 2012 72.10 MB
レンダー: VRay 2.0
- 多角形:444822
- 頂点:506531
- アニメーション:
- テクスチャー加工:
- 装飾:
- 素材:
- 低ポリ:No
- コレクション:
- UVW マッピング:
- 使用中プラグイン:
- 印刷 準備:No
- ジオメトリ:Polygonal
- 展開済 UVs:Unknown
- ビュー:1223
- 日付: 2016-05-01
- アイテム ID:119838
ford iosis 2005 concept with (tire rigging & animated)
main features:
- three files such as ford_iosis_concept_2005, ford_iosis_concept and ford_iosis_2005_rigging.
-obj files medium meshsmoth
-fbx files medium meshsmoth
- three .max files with v-ray and standar 3dsmax material
- meshsmooth is still in the history for .max format (meshsmooth level 1 is set by default for all objects)
- separate objects like bumper, grill and light total number of object 50 (meshsmoth level 1 set by default for all objects)
- unit system set to metric
- all material and texture are included and assigned
- previews rendered in 3ds max 2012 with v-ray 2.40.03
special notes:
- .obj format is recommended for import in other 3d software. if your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds max. the geometry for .obj format is set to quads
polycounts:
- .max format (only one file included with meshsmooth level 1 applied to all objects):
nomeshsmooth level: 203.000 faces and 260.906 vertices
meshsmooth level 1: 444.822 faces and 506.531 vertices
meshsmooth level 2: 1.013. 406 faces and 1.080.607 vertices
-.obj format (three file: obj low level, obj medium level and obj high level):
medium: 891.226 faces and 465.512 vertices
-.fbx format (three file: fbx low level, fbx medium level and fbx high level):
medium: 838.184 faces and 506.531 vertices 印刷 準備: いいえ
詳細を読むmain features:
- three files such as ford_iosis_concept_2005, ford_iosis_concept and ford_iosis_2005_rigging.
-obj files medium meshsmoth
-fbx files medium meshsmoth
- three .max files with v-ray and standar 3dsmax material
- meshsmooth is still in the history for .max format (meshsmooth level 1 is set by default for all objects)
- separate objects like bumper, grill and light total number of object 50 (meshsmoth level 1 set by default for all objects)
- unit system set to metric
- all material and texture are included and assigned
- previews rendered in 3ds max 2012 with v-ray 2.40.03
special notes:
- .obj format is recommended for import in other 3d software. if your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds max. the geometry for .obj format is set to quads
polycounts:
- .max format (only one file included with meshsmooth level 1 applied to all objects):
nomeshsmooth level: 203.000 faces and 260.906 vertices
meshsmooth level 1: 444.822 faces and 506.531 vertices
meshsmooth level 2: 1.013. 406 faces and 1.080.607 vertices
-.obj format (three file: obj low level, obj medium level and obj high level):
medium: 891.226 faces and 465.512 vertices
-.fbx format (three file: fbx low level, fbx medium level and fbx high level):
medium: 838.184 faces and 506.531 vertices 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。! デモを見る
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。! デモを見る
ford iosis 2005 with tire rigging animated 3Dモデル max, から tinktonk
car ford iosis tire rigging animated realistic vehicle racing driftこのアイテムにコメントはありません。