isu152 soviet heavy selfpropelled 3Dモデル

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- 利用可能フォーマット: 3D Studio (.3ds) 33.72 MB
レンダー: StandardAutodesk FBX (.fbx) 69.98 MB
レンダー: StandardLightwave 3D (.lwo / lws) 43.40 MB
レンダー: StandardWavefront OBJ (.obj) 41.70 MB
レンダー: StandardCinema4D (.c4d) 34.73 MB
レンダー: Standard
- 多角形:449457
- 頂点:441627
- アニメーション:No
- テクスチャー加工:
- 装飾:No
- 素材:
- 低ポリ:No
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- ジオメトリ:Polygonal
- 展開済 UVs:Mixed
- ビュー:7020
- 日付: 2009-10-03
- アイテム ID:19030
originally modelled in cinema4d. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 18 textures, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, obj, 3ds and fbx the 2 bumpmaps (turret_bump and_bump) must manually load in the materialcanal.
- c4d version r16
- polygones - 449457 - vertices - 441627 - 195 objects - 18 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
the isu-152 used the same concept as the earlier su-152: a large-howitzer mounted in the hull of a heavy tank. the isu-152 used the same as the su-152 but on the hull of an is-2 tank instead of the kv-1.the isu-152 was developed further during 1944. a new hull front was added and the shield was thickened from 60 mm to 100 mm. several essential minor improvements were also made at this time: internal and external fuel capacity were increased, a 12.7-mm anti-aircraft dshk machine was installed by the right forward hatch, and the 10r radio set was upgraded to a 10rk.between november 1943 and may 1945, 1,885 isu-152s were built. mass production ceased in 1947, with 3,242 vehicles produced in total. 印刷 準備: いいえ
詳細を読むfeatures:
- inside scene: -model - 18 textures, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, obj, 3ds and fbx the 2 bumpmaps (turret_bump and_bump) must manually load in the materialcanal.
- c4d version r16
- polygones - 449457 - vertices - 441627 - 195 objects - 18 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
the isu-152 used the same concept as the earlier su-152: a large-howitzer mounted in the hull of a heavy tank. the isu-152 used the same as the su-152 but on the hull of an is-2 tank instead of the kv-1.the isu-152 was developed further during 1944. a new hull front was added and the shield was thickened from 60 mm to 100 mm. several essential minor improvements were also made at this time: internal and external fuel capacity were increased, a 12.7-mm anti-aircraft dshk machine was installed by the right forward hatch, and the 10r radio set was upgraded to a 10rk.between november 1943 and may 1945, 1,885 isu-152s were built. mass production ceased in 1947, with 3,242 vehicles produced in total. 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
isu152 soviet heavy selfpropelled 3Dモデル 3ds, fbx, lwo, obj, c4d, から Panaristi
isu-152 isu152 soviet russian tank panzer heavy assault destroyer self-propelled howitzer wwii ww2 stalin artillery udssrこのアイテムにコメントはありません。