a simple sci-fi lamp design. game ready!
lamp details-
measurements -
height- 60cm
width - 27cm (base width)
faces- 7714
verts- 3941
tris - 7714 (mesh is triangulated)
edges- 11659
it has a triangulated optimized mesh for game engines and animation.
the 3d model included is one obejct but can be separted by lose parts, and can be easily animated or rigged for animation and games.
the package include-
- normal map, ******t occlusion map, curvature map, id map in seperate folder called maps for easy customiztion of mesh or for adding your own textures.
- base colour map, roughness map, metallic map (brushed metal texture wich might not be visible in some render but can be controlled by normal map), normal map, ao map, curve map, id map, emissive map in seperate folder called textures for adding all the details to 3d model (all the textures and maps are baked in 4k).
- lamp.fbx
- lamp.mtl
- lamp.obj
- lamp.stl
- lamp.abc
- lamp_ply
- read me.txt
- renders
the environment, lighting is not included.
please leave your review or comment to help me improve my work
thanks for visiting, have a nice day/night.
arceus
印刷 準備: いいえフォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!