金属探知機ゲート 低ポリ 3Dモデル 新着

- 作者による製品サポートのリクエスト
- 利用可能フォーマット:
- アイテム ID:688098
- 日付: 2026-11-13
- 多角形:928
- 頂点:1242
- アニメーション:No
- テクスチャー加工:Yes
- 装飾:No
- 素材:Yes
- 低ポリ:Yes
- コレクション:No
- UVW マッピング:Yes
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:Yes
- AIトレーニング:No
- AI Generated:No
- ジオメトリ:Polygonal
- 展開済 UVs:Non-overlapping
- ビュー:47
説明
Walk-through metal detector gate: an archway security scanner for stadium, airport, event, museum and office entrances. Mid-poly, real-world scale, PBR textures with glowing LED zone bars and an LED display, ready Unreal Engine 5.8 project. Suitable for games, VR / AR and high-quality rendering. Works for any security checkpoint or access-control scene.
Model:
- Walk Through Metal Detector Gate - 94 x 74 x 240.1 cm - two pillars with rounded stainless panels, top console with an LED display ("0128" counter and signal bar graph), keypad, status lights, white and red ribbed signal lamps, glowing LED zone bars on both pillars, sensor buttons, black rubber skirts, floor plates with bolts
- LED screen - a separate object: display + 4 LED zone bars + 2 signal lamp domes; three states included: Ready (green bars, white lamp on, default), Alarm (red bars, red lamp on), Off - swap two maps, same UV
Main features:
- Two objects, one material each: body and LED screen.
- PBR Metal / Roughness textures, PNG: body 2048 x 2048, LED screen atlas 1024 x 1024: Base Color, Normal (OpenGL), Roughness, Metallic, Emissive (display, LED bars, lamps).
- 14 textures, 2 materials; 3 screen states (Ready, Alarm, Off).
- Clean mid-poly topology without SubD: flat panels with one-segment chamfers and custom (weighted) normals. One LOD.
- Every material has its own non-overlapping 0-1 UV layout.
- Pivot: the centre of the base on the ground.
- Real-world scale. Units: centimeters in 3ds Max and Unreal Engine, meters in Blender, GLB, OBJ and DAE.
- No rig and no animation.
- Unreal Engine 5.8 project: 2 static meshes, master material with instances (one per screen state), showcase level with a camera.
- Fits our stadium entrance series (Ticket Booth with Interior, Sports Dugout).
File consists such files as:
- Unreal Engine 5.8 project (.uproject)
- 3ds Max 2023 (Corona Renderer 12)
- Blender 5.2 (.blend, textures packed)
- FBX
- OBJ, MTL
- DAE (Collada)
- GLB (textures embedded)
- Textures (PNG 2048 x 2048, 1024 x 1024)
Special notes:
- FBX, OBJ and DAE files take their textures from the shared Textures folder (relative paths) - keep the folder next to them.
- The Blender file carries all its textures inside - nothing to relink.
- Normal maps are OpenGL (Y+); for DirectX programs flip the green channel - the 3ds Max file and the Unreal Engine project are already set up.
- The 3ds Max file needs Corona Renderer 12 or newer; saved in the 3ds Max 2023 format, centred on the grid, clean transforms.
- For a manual FBX import into 3ds Max untick Smoothing Groups (keeps the custom normals); for a manual FBX import into Unreal Engine enable Convert Scene Unit.
- Collada (DAE) keeps base colour maps only - connect roughness, metallic and normal maps by hand.
Statistics:
- Body: 683 polygons; 1,542 tris
- LED screen: 245 polygons; 450 tris
Total: 928 polygons; 1,992 tris; 1,242 vertices
Thank you for purchasing our models!
NX Dynamics Team
印刷 準備: いいえフォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. フリーフォーマット変換3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
使用情報
金属探知機ゲート - このロイヤリティフリーの3Dモデルは、基本ライセンスまたは拡張ライセンスに従って、個人および商用目的で使用できます。基本ライセンスは、デジタル広告、デザインおよび視覚化プロジェクト、ビジネスソーシャルメディアアカウント、ネイティブアプリ、ウェブアプリ、ビデオゲーム、物理またはデジタル最終製品(無料および有償)など、ほとんどの標準的な使用事例をカバーしています。
拡張ライセンスには、基本ライセンスで付与されるすべての権利が使用制限なしで含まれており、ロイヤリティフリーの条件の下で、3Dモデルを無制限の商用プロジェクトで使用できます。
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