robot soldier concept designed by:adrian kulawik.
designed by:adrian kulawik
model ready for every 3d program in market.
8k (8192x8192 pixels) textures.
pbr correct materials.
albedo-diffuse auto setup.
correct materials reflection-diffuse-rougness+micro details.
tested in 3ds max,maya,blender,modo,unreal engine.
fbx files 2016 and 2018 + rig,light setup,camera and textures.
obj file + material library
i had the idea to combine the robot elements with a shape reminiscent of human organs.for example, the human spine.
many processes have passed the 3d model.
spline modeling,patching,90 percent of the model made in sculpting hand made,2d-3d painting.every detail manually unwrapped and a lot more!
all elements and details done only in quads !
parts names,uv unwrapp,surface named,all scelegons named,bones named,weight maps named.each bone is related to the map
weight maps:
all maps have got connection with bones.
for lightwave:
3 different lwo files:
lightwave 2018 version with pbr materials(nodes setup)
lightwave 2015
lightwave 2018 for octane render(nodes setup)
textures:
ao (8192x8192 pixels)
color (8192x8192 pixels)
metallic (8192x8192 pixels)
normal map (8192x8192 pixels)
reflections (8192x8192 pixels)
roughness (8192x8192 pixels)
robot soldier albedo diffuse (8192x8192 pixels)
robot soldier metallic (8192x8192 pixels)
robot soldier normal map (8192x8192 pixels)
robot soldier reflections (8192x8192 pixels)
robot soldier roughness (8192x8192 pixels)
formats:
lwo 2018+2015 pbr
obj+mtl 2012,2015,2018,2019 pbr
fbx 2016+2018+2019 (bones+setup)pbr
please rate or comment whether the model will meet your expectations.
thank you.
best regards.
adrian kulawik
印刷 準備: いいえフォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!