the shuttle 3Dモデル

$
25.00
- 利用可能フォーマット: Autodesk 3DS MAX (.max) 547.56 kb
レンダー: StandardAutodesk FBX (.fbx) 570.27 kb
レンダー: StandardImage Textures (.jpg) 4.64 MB
レンダー: StandardAutodesk 3DS MAX (.max) 546.42 kb
レンダー: Standard
- 多角形:20826
- 頂点:11709
- アニメーション:No
- テクスチャー加工:
- 装飾:No
- 素材:
- 低ポリ:No
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:No
- ジオメトリ:Polygonal
- 展開済 UVs:Unknown
- ビュー:2710
- 日付: 2019-06-10
- アイテム ID:243731
the rescue shuttle or a small rocket or a very private jet or a generic concept vtol vehicle. hopefully not a replica of any existing aircrafts or space crafts. built for 1 pilot, absolutely animatable.
all dials turn, engines tilt, stands go up and down, pilot seat parts move as well as both joysticks, ****pit top raises.
the model is designed for games or cartoons or cartoonish games but can be also good for anything else. like a rocket toy model if you need it.
the model is scaled for an average humanoid about 160-190 cm tall.
dials:
instruments of the shuttle read:
speed x, y, z, yaw, pitch, roll, oxygen, fuel, radar.
the 3ds max scene is organized in layers. all objects in the scene are linked properly and are linked to the main object, the shuttle itself.
the native model format is 3ds max 2019 but we also included 3ds max 2016 format for backward compatibility and fbx. fbx file was tested in unity.
3 multi/subobject materials, all sub-materials are standard. all textures for instruments are handmade.
polys: 20.826
verts: 11.709
renderer: scanline
no 3rd party plugins
uvmapping: mixed
units: centimeters.
please put all files into the same folder. depending on the application and the file format you may need to reassign textures used in materials.
thank you
now it's time to choose your pilot model, adjust the seat, position the pilot and have a nice flight. :)
hint: stands go up and down 58 degrees.
hint 2: all buttons can be animated too. 印刷 準備: いいえ
詳細を読むall dials turn, engines tilt, stands go up and down, pilot seat parts move as well as both joysticks, ****pit top raises.
the model is designed for games or cartoons or cartoonish games but can be also good for anything else. like a rocket toy model if you need it.
the model is scaled for an average humanoid about 160-190 cm tall.
dials:
instruments of the shuttle read:
speed x, y, z, yaw, pitch, roll, oxygen, fuel, radar.
the 3ds max scene is organized in layers. all objects in the scene are linked properly and are linked to the main object, the shuttle itself.
the native model format is 3ds max 2019 but we also included 3ds max 2016 format for backward compatibility and fbx. fbx file was tested in unity.
3 multi/subobject materials, all sub-materials are standard. all textures for instruments are handmade.
polys: 20.826
verts: 11.709
renderer: scanline
no 3rd party plugins
uvmapping: mixed
units: centimeters.
please put all files into the same folder. depending on the application and the file format you may need to reassign textures used in materials.
thank you
now it's time to choose your pilot model, adjust the seat, position the pilot and have a nice flight. :)
hint: stands go up and down 58 degrees.
hint 2: all buttons can be animated too. 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
the shuttle 3Dモデル max, fbx, jpg, max, から CyberSculpture
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