pzbefwg iii ausf f 7 pzdiv 3Dモデル

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- 利用可能フォーマット: Cinema4D (.c4d) 45.29 MB
レンダー: Standard3D Studio (.3ds) 40.63 MB
レンダー: StandardAutodesk FBX (.fbx) 86.61 MB
レンダー: StandardLightwave 3D (.lwo / lws) 50.97 MB
レンダー: StandardWavefront OBJ (.obj) 50.70 MB
レンダー: Standard
- 多角形:714050
- 頂点:648113
- アニメーション:No
- テクスチャー加工:
- 装飾:No
- 素材:
- 低ポリ:No
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- ジオメトリ:Polygonal
- 展開済 UVs:Mixed
- ビュー:3304
- 日付: 2016-03-24
- アイテム ID:117437
pzbefwg iii - ausf.f - 7 panzer division - france 1941
originally modelled in cinema4d 16. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 18 materials, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, 3ds, fbx and obj the bumpmaps (shirt_lr and shirt_ll) must manually load in the materialcanal.
- c4d version r16
- polygones - 714050 vertices - 648113 - 210 objects - 18 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
command version of the panzer 3 ausf.e. the main and all the equipment associated with it had been removed to make way for extra radio equipment, and so a dummy barrel was put in place. the main turret itself was bolted in place and as a result the turret mounted machine, which was the only carried on the panzerbefehlswagen iii, had a limited 60 degree traverse.
the main identifying feature of the panzerbefehlswagen iii was the large frame antenna required for the fug 8, which resembles a hand rail placed around the rear deck of the tank.
the different sd kfz numbers ( 266, 267, 268) refer to the radio equipment installed. 印刷 準備: いいえ
詳細を読むoriginally modelled in cinema4d 16. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 18 materials, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, 3ds, fbx and obj the bumpmaps (shirt_lr and shirt_ll) must manually load in the materialcanal.
- c4d version r16
- polygones - 714050 vertices - 648113 - 210 objects - 18 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
command version of the panzer 3 ausf.e. the main and all the equipment associated with it had been removed to make way for extra radio equipment, and so a dummy barrel was put in place. the main turret itself was bolted in place and as a result the turret mounted machine, which was the only carried on the panzerbefehlswagen iii, had a limited 60 degree traverse.
the main identifying feature of the panzerbefehlswagen iii was the large frame antenna required for the fug 8, which resembles a hand rail placed around the rear deck of the tank.
the different sd kfz numbers ( 266, 267, 268) refer to the radio equipment installed. 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
pzbefwg iii ausf f 7 pzdiv 3Dモデル c4d, 3ds, fbx, lwo, obj, から Panaristi
tank medium stug iii panzer pzkpfw destroyer panzerkampfwagen german ww2このアイテムにコメントはありません。