pzbefwg iii ausf f 7 pzdiv 3D Model

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$
74.50
- Available formats: Cinema4D (.c4d) 45.29 MB
Render: Standard3D Studio (.3ds) 40.63 MB
Render: StandardAutodesk FBX (.fbx) 86.61 MB
Render: StandardLightwave 3D (.lwo / lws) 50.97 MB
Render: StandardWavefront OBJ (.obj) 50.70 MB
Render: Standard
- Polygons:714050
- Vertices:648113
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:No
- Collection:No
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- Geometry:Polygonal
- Unwrapped UVs:Mixed
- Views:3302
- Date: 2016-03-24
- Item ID:117437
pzbefwg iii - ausf.f - 7 panzer division - france 1941
originally modelled in cinema4d 16. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 18 materials, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, 3ds, fbx and obj the bumpmaps (shirt_lr and shirt_ll) must manually load in the materialcanal.
- c4d version r16
- polygones - 714050 vertices - 648113 - 210 objects - 18 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
command version of the panzer 3 ausf.e. the main and all the equipment associated with it had been removed to make way for extra radio equipment, and so a dummy barrel was put in place. the main turret itself was bolted in place and as a result the turret mounted machine, which was the only carried on the panzerbefehlswagen iii, had a limited 60 degree traverse.
the main identifying feature of the panzerbefehlswagen iii was the large frame antenna required for the fug 8, which resembles a hand rail placed around the rear deck of the tank.
the different sd kfz numbers ( 266, 267, 268) refer to the radio equipment installed. Print Ready: No
Read moreoriginally modelled in cinema4d 16. detailed enough for close-up renders. the zip-file contains bodypaint textures and standard materials.
features:
- inside scene: -model - 18 materials, 2 bumpmaps
- all materials, bodypaint-textures and textures are included.
- no cleaning up necessary, just drop your models into the scene and start rendering.
- no special plugin needed to open scene.
- phong shading interpolation / smoothing - 35°
- note - in lwo, 3ds, fbx and obj the bumpmaps (shirt_lr and shirt_ll) must manually load in the materialcanal.
- c4d version r16
- polygones - 714050 vertices - 648113 - 210 objects - 18 textures - 2 bumpmaps
- obj file - lwo file - 3ds file - fbx file version 2010
command version of the panzer 3 ausf.e. the main and all the equipment associated with it had been removed to make way for extra radio equipment, and so a dummy barrel was put in place. the main turret itself was bolted in place and as a result the turret mounted machine, which was the only carried on the panzerbefehlswagen iii, had a limited 60 degree traverse.
the main identifying feature of the panzerbefehlswagen iii was the large frame antenna required for the fug 8, which resembles a hand rail placed around the rear deck of the tank.
the different sd kfz numbers ( 266, 267, 268) refer to the radio equipment installed. Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
pzbefwg iii ausf f 7 pzdiv 3D Model c4d, 3ds, fbx, lwo, obj, from Panaristi
tank medium stug iii panzer pzkpfw destroyer panzerkampfwagen german ww2There are no comments for this item.