rigged wardrobe 3Dモデル

$
15.00
を持っています $0.00 クレジット. クレジットを購入する
- 利用可能フォーマット: Blender3D (.blend) 13.58 MBAutodesk FBX (.fbx) 249.97 kbWavefront OBJ (.obj) 149.87 kbImage Textures (.png) 7.70 MB
- 多角形:4703
- 頂点:4938
- アニメーション:No
- テクスチャー加工:
- 装飾:
- 素材:
- 低ポリ:No
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:
- ジオメトリ:Polygonal
- 展開済 UVs:Non-overlapping
- ビュー:2512
- 日付: 2021-01-04
- アイテム ID:329965
rigged wooden wardrobe
100% quads.
fully rigged (all formats) with custom bone shapes and constraints for.blend format.
all textures created in substance painter and exported in 2k pbr (roughness/metallic) formats.
logically named objects, materials and textures.
modelled in blender 2.83.2
textured in substance painter 2020.1.3.
rendered in marmoset toolbag 3.
built to real life scale.
wardrobe = 144cm wide, 60cm deep, 232cm tall.
low poly, suitable for aaa video games, films and animations.
rigged components
left door - min/max rotations constrained.
right door - min/max rotations constrained.
middle door - (parented to left door) min/max rotations constrained.
drawer - min/max location constrained.
root - location/rotation constrained.
formats included
.blend - native
.fbx
.obj
objects in each file format
wardrobe
armature
wgt_shapes (custom bone shapes for .blend file) wgt_door left wgt_door right wgt_door mid wgt_drawer wgt_root
textures included in .png format.
wardrobe - 2k
diffuse
roughness
normal - (opengl unity standard, invert green channel to convert to directx unreal standard)
metallic
poly count total (according to blender inspection tools).
face count: 4,703
vert count: 4,938
triangulated count: 9,406 印刷 準備: いいえ
詳細を読む100% quads.
fully rigged (all formats) with custom bone shapes and constraints for.blend format.
all textures created in substance painter and exported in 2k pbr (roughness/metallic) formats.
logically named objects, materials and textures.
modelled in blender 2.83.2
textured in substance painter 2020.1.3.
rendered in marmoset toolbag 3.
built to real life scale.
wardrobe = 144cm wide, 60cm deep, 232cm tall.
low poly, suitable for aaa video games, films and animations.
rigged components
left door - min/max rotations constrained.
right door - min/max rotations constrained.
middle door - (parented to left door) min/max rotations constrained.
drawer - min/max location constrained.
root - location/rotation constrained.
formats included
.blend - native
.fbx
.obj
objects in each file format
wardrobe
armature
wgt_shapes (custom bone shapes for .blend file) wgt_door left wgt_door right wgt_door mid wgt_drawer wgt_root
textures included in .png format.
wardrobe - 2k
diffuse
roughness
normal - (opengl unity standard, invert green channel to convert to directx unreal standard)
metallic
poly count total (according to blender inspection tools).
face count: 4,703
vert count: 4,938
triangulated count: 9,406 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
rigged wardrobe 3Dモデル blend, fbx, obj, png, から PBR3D
wardrobe closet furniture bedroom storage cabinet furnishing dresser drawer clothing shelf room antique vintage wooden styled game ready pbr riggedこのアイテムにコメントはありません。