Soviet sofa of the 1960s 低ポリ 3Dモデル

Autumn Sale is Here -50%
expires on 5th Sep, 25
expires on 5th Sep, 25
$25.00
3 DAYS SALE
- 利用可能フォーマット: Blender3D (.blend) 1019.16 kb
レンダー: EeveeAutodesk FBX (.fbx) 1.19 MBStereolithography (.stl) 422.44 kbImage Textures (.jpg) 51.16 MBUnity 3D (.unitypack) 49.37 MB
- 多角形:6358
- 頂点:6486
- アニメーション:No
- テクスチャー加工:
- 装飾:No
- 素材:
- 低ポリ:
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:
- ジオメトリ:Polygonal
- 展開済 UVs:Mixed
- ビュー:2998
- 日付: 2022-03-31
- アイテム ID:392532
Object: Soviet sofa of the 1960s; мany different ways of application, assembled and in parts
Scale: 1:1, 80 details, 7 details groups, 2 rigging-ready hinges details groups
Dimensions: 85,47 cm х 202,41 cm х 90,04 cm (without Helpers in 3ds Max; do not use drag&drop, use import function for best match)
Model Type: Low-poly / Mid-poly
Verts / Polys / Tris: 6486 / 6358 / 12328
Topology: Triangular Polys & Quad Polys
Mapping: Overlapping/non-overlapping unwrap
Textures for Metallic-Roughness PBR model:
16 .jpg files x 2048 px (dirty metal, untreaded wood, wood planches, lacquered wood, painted wood);
5 .jpg files x 1690 px (upholstery, 2 albedo variants);
4 .jpg files x 512 px (bolts)
Path mode: Relative (all files are in the same folder: ./)
Plugins: No
----------------------------------------------------------
Exported files were checked in Blender, Unity, 3ds Max
If necessary, after purchasing the model I can provide a .max file (2017) with configured Physical Materials for free
----------------------------------------------------------
After downloading, unzip all the files in to the folder with your project and then start importing
By importing the file .obj in 3ds Max, make sure that you turn on the units/scale conversion option (set "Model Units" to "Meters" for .obj files created in Blender)
Recommendations for importing files to 3ds Max:
1. Do not import files into an unsaved scene
2. Follow this order:
a) create and/or open a .max file;
b) copy the new textures and geometry files in to the folder where this .max file is located;
c) import the files
----------------------------------------------------------
Structure of Unity Package:
./Materials/[filename].mat (7 materials files)
./Prefabs/Divan (soviet).prefab ("Unity" settings for model)
./Textures/[filename].jpg (24 files, without one of two variants of upholstery albedo)
./Divan for Unity.fbx
----------------------------------------------------------
Contents of .zip files:
Divan.blend
Divan.fbx
Divan for 3ds Max.fbx
Divan for Unity.fbx
Divan.stl
Divan for 3ds Max.stl
Divan (soviet).unitypackage
and 25 .jpg files (includes two variants of upholstery albedo)
-----------------------------------------------------------
Sofa back positions:
1. Main hinge group: 89 deg, Secondary hinge group: 178 deg
2. Main hinge group: -3 deg, Secondary hinge group: -8 deg 印刷 準備: いいえ
詳細を読むScale: 1:1, 80 details, 7 details groups, 2 rigging-ready hinges details groups
Dimensions: 85,47 cm х 202,41 cm х 90,04 cm (without Helpers in 3ds Max; do not use drag&drop, use import function for best match)
Model Type: Low-poly / Mid-poly
Verts / Polys / Tris: 6486 / 6358 / 12328
Topology: Triangular Polys & Quad Polys
Mapping: Overlapping/non-overlapping unwrap
Textures for Metallic-Roughness PBR model:
16 .jpg files x 2048 px (dirty metal, untreaded wood, wood planches, lacquered wood, painted wood);
5 .jpg files x 1690 px (upholstery, 2 albedo variants);
4 .jpg files x 512 px (bolts)
Path mode: Relative (all files are in the same folder: ./)
Plugins: No
----------------------------------------------------------
Exported files were checked in Blender, Unity, 3ds Max
If necessary, after purchasing the model I can provide a .max file (2017) with configured Physical Materials for free
----------------------------------------------------------
After downloading, unzip all the files in to the folder with your project and then start importing
By importing the file .obj in 3ds Max, make sure that you turn on the units/scale conversion option (set "Model Units" to "Meters" for .obj files created in Blender)
Recommendations for importing files to 3ds Max:
1. Do not import files into an unsaved scene
2. Follow this order:
a) create and/or open a .max file;
b) copy the new textures and geometry files in to the folder where this .max file is located;
c) import the files
----------------------------------------------------------
Structure of Unity Package:
./Materials/[filename].mat (7 materials files)
./Prefabs/Divan (soviet).prefab ("Unity" settings for model)
./Textures/[filename].jpg (24 files, without one of two variants of upholstery albedo)
./Divan for Unity.fbx
----------------------------------------------------------
Contents of .zip files:
Divan.blend
Divan.fbx
Divan for 3ds Max.fbx
Divan for Unity.fbx
Divan.stl
Divan for 3ds Max.stl
Divan (soviet).unitypackage
and 25 .jpg files (includes two variants of upholstery albedo)
-----------------------------------------------------------
Sofa back positions:
1. Main hinge group: 89 deg, Secondary hinge group: 178 deg
2. Main hinge group: -3 deg, Secondary hinge group: -8 deg 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
ダウンロード Soviet sofa of the 1960s 3Dモデル blend fbx stl jpg unitypack から SergeyHozyainov
sofa divan furniture retro interior comfort coziness seat living-room bedroom wood metal fabric upholstery armrestこのアイテムにコメントはありません。