oggetti Modelli 3D

Abbiamo 224 oggetto(i) Senza royalty objects Modelli 3D.

Filtro
$5
$1500
  1. -10%
    iPhone 17 Pro Max Modello 3D
  2. POLTRONA LILLE Modello 3D
  3. -40%
    Lampada a sospensione Nowodvorski disk III Modello 3D
  4. -40%
    Lampada a sospensione Nowodvorski disk II Modello 3D
  5. -40%
    Sfera tubolare luminosa design Domosvet Modello 3D
  6. -30%
    eames elefante Modello 3D
  7. amaca di moroso Modello 3D
  8. nekton da figli stabiliti Modello 3D
  9. poltrona lounge Heaven 487 Modello 3D
  10. panchine stradali con piante Modello 3D
  11. panchina stradale con cestino Modello 3D
  12. lampada per gatti Modello 3D
  13. cuscini hd Modello 3D
  14. elemento stradale low poly Modello 3D
  15. torre per tuffi Modello 3D
  16. Pannello in acciaio Modello 3D
  17. -40%
    Elmo spartano Modello di stampa 3D
  18. -40%
    Cassetta degli attrezzi Modello 3D
  19. Giocattolo - Bowling Modello 3D
  20. E Modello 3D
    $1500.00
  21. Giovane donna standard V38955 Modello 3D
  22. Petto Corno d'Oro Modello 3D
  23. Apribottiglie manuale Modello di stampa 3D
  24. Catena Modello 3D
  25. Icosaedro wireframe Modello di stampa 3D
  26. Portapenne di lusso BF Modello 3D
  27. Pacchetto di alimenti Lowpoly Modello 3D
  28. Vivavoce Modello 3D
  29. Pannello divisorio Modello 3D
  30. -50%
    Spada Modello 3D
    $7.50 $15.00
  31. Hanafuda - Carte floreali Modello 3D
  32. Cilindro Modello 3D
  33. -50%
    25 Sword Base Mesh - Vol 01 Gioco pronto Modello 3D
  34. Gioielli di anatra Modello 3D
  35. paykan vanet Modello 3D
  36. pacchetto strade pbr Modello 3D
  37. ospedale lowpoly Modello 3D
  38. cybertruck tesla Modello 3D
  39. oggetti di gioco Modello 3D
  40. ventola del voxel Modello 3D
  41. vecchio telescopio Modello 3D
  42. -50%
    martello di Thor Modello 3D
  43. -50%
    fucile di fantascienza Modello 3D
  44. 2 unità tv Modello 3D
  45. luce alogena Modello 3D
  46. ventilatore da tavolo Modello 3D
  47. -50%
    portale di giochi mistici Modello 3D
  48. oggetto della torre di tesla Modello 3D
  49. set di libri Modello 3D
  50. carrello della spesa Modello 3D
  51. petto dei pirati Modello 3D
  52. orinatoio modellato in 3ds max Modello 3D
  53. orinatoio modellato in 3ds max Modello 3D
  54. portacenere Modello 3D
  55. -20%
    lattina di soda Modello 3D
  56. -50%
    cartone animato - fasi Modello 3D
Pagina 1 di 3

Q1: What categories of 3D objects are available on 3DExport?

The catalog is broad — furniture, household items, electronics, food and drink props, industrial tools, weapons, vehicles, architectural elements, and decorative objects. For archviz specifically, the furniture and interior props category is deep: sofas, dining sets, kitchen appliances, lighting fixtures. Game developers tend to reach for the props section — crates, barrels, signage, generic environment dressing. The distinction between "prop" and "hero asset" matters in production: a prop is something the camera passes, a hero asset is something it lingers on. Most affordable 3D objects are prop-quality — perfectly fine for background use but not close-up renders. Filter by texture resolution and polycount to find assets worth camera time.

Q2: How do I find 3D objects optimized for real-time rendering?

Look for listings that specify "game-ready," "PBR textures," and "low-poly." PBR (Physically Based Rendering) materials — roughness, metallic, and normal maps packed in standard channels — work correctly in both Unreal Engine 5 and Unity without shader rework. Polygon count is the other filter: real-time props typically run under 10,000 triangles. One thing most search filters don't expose is draw call count — a single "low-poly object" with 12 separate material slots is actually worse for performance than a higher-poly object with one atlas. If the product page shows many separate texture files rather than one or two atlases, factor in that optimization cost.

Q3: Are 3D objects on 3DExport suitable for use in AR/VR applications?

Most can be adapted, but "suitable" depends on your platform. ARKit and ARCore (iOS and Android) handle GLB/GLTF natively — and many objects on 3DExport export to GLB. The hard constraint is polygon budget: AR experiences on mobile devices typically cap hero objects at 50,000 triangles, with texture atlases no larger than 2K. VR for PC headsets (Quest 3, Vision Pro passthrough, PC VR) can handle more, but still benefits from clean LOD chains. The bigger issue is often scale — many 3D objects are modeled in arbitrary units. Always verify real-world dimensions in the product description. A coffee table modeled at 10 meters wide is useless in an AR scene without knowing what scale correction to apply.

Q4: Can I use 3D objects from 3DExport in Blender for commercial renders?

Yes — the standard commercial license covers this. Import OBJ or FBX into Blender 4.x, assign PBR materials using the Principled BSDF shader, and render with Cycles or EEVEE Next. One practical issue: many FBX files import with incorrect gamma on textures in Blender. Set your color management to "sRGB" for diffuse/albedo maps and "Non-Color" for roughness, metallic, and normal maps — this is a manual step that Blender doesn't always handle automatically on import. If textures look blown out or washed, that's the cause 80% of the time.