allenby beardsley 3Dモデル

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- 利用可能フォーマット: Blender3D (.blend) 29.34 MB
レンダー: Cycles
- 多角形:64564
- 頂点:64628
- アニメーション:No
- テクスチャー加工:
- 装飾:
- 素材:
- 低ポリ:No
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:No
- ジオメトリ:Polygonal
- 展開済 UVs:Unknown
- ビュー:7144
- 日付: 2019-10-04
- アイテム ID:258275
rigged model of allenby beardsley, from the gdam series. the download is a zipped file containing 1 blender file of mesh and rigs, 1 blender file of meshes only, 1 obj file and several textures that the meshes have been mapped to.
objects are separated into the following main groups
main body: body (shapekeys included, with mask modifiers to ensure body parts don't stick out of clothing), eyebrows (shapekeys included), hairbase, hairback, eye_l (shapekeys included) and eye_r (shapekeys included)
casual wear (mask_outfit and mask_gloves should be enabled on the body object for best results): body_outfit, belt, gloves, jacket, necklace, shoes.
gundam suit (mask_gundamsuit should be enabled on the body object for best results): body_gundamsuit, bow, padsandbands.
all objects have subdivision modifier on them with division level set to 1. the polycount outlined under technical details is also based on subdivision level 1. you can freely set the division level to what looks best to you.
blender model is rigged using blenrig. model is posed using controls in biped_blenrig_allenby and facial expressions are affected by shape keys on objects except for the tongue which has its own bone controls.
each object is uv mapped to a texture (in png format) included in the file. 印刷 準備: いいえ
詳細を読むobjects are separated into the following main groups
main body: body (shapekeys included, with mask modifiers to ensure body parts don't stick out of clothing), eyebrows (shapekeys included), hairbase, hairback, eye_l (shapekeys included) and eye_r (shapekeys included)
casual wear (mask_outfit and mask_gloves should be enabled on the body object for best results): body_outfit, belt, gloves, jacket, necklace, shoes.
gundam suit (mask_gundamsuit should be enabled on the body object for best results): body_gundamsuit, bow, padsandbands.
all objects have subdivision modifier on them with division level set to 1. the polycount outlined under technical details is also based on subdivision level 1. you can freely set the division level to what looks best to you.
blender model is rigged using blenrig. model is posed using controls in biped_blenrig_allenby and facial expressions are affected by shape keys on objects except for the tongue which has its own bone controls.
each object is uv mapped to a texture (in png format) included in the file. 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
allenby beardsley 3Dモデル blend, から cudd
allenby beardsleydam anime cartoon girl woman bodysuit riggedこのアイテムにコメントはありません。