cartoon skeleton rigged 低ポリ 3Dモデル

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- 利用可能フォーマット: Autodesk 3DS MAX (.max) ver. 8 13.17 MB
レンダー: Mental Ray3D Studio (.3ds) 2.52 MBAutodesk FBX (.fbx) 3.50 MBAutodesk 3DS MAX (.max) ver. 8 13.54 MB
レンダー: StandardWavefront OBJ (.obj) 3.06 MB
- 多角形:57708
- 頂点:29203
- アニメーション:No
- テクスチャー加工:
- 装飾:
- 素材:
- 低ポリ:
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- ジオメトリ:Polygonal
- 展開済 UVs:Non-overlapping
- ビュー:5108
- 日付: 2016-01-02
- アイテム ID:110974
low poly of a cartoon skeleton made with 3d studio max 8
in max version only:
the model is rigged ( pelvis,head,legs,arms,hands,spine,head,foot,mouth,fingers).
no special render engine needed, just unzip and render .
the model is finely skined, the mesh is clean and quad only, is very easy to anime, and perfect for game.
some mophing targets are added for facial expression (angry, sad, suspicious,vicious, bored,eyes closed)
two other scenes comes with a mental ray materials (lights and materials) the blue background and the scene with the red armchair.
(not that the red armchair is included too)
for exchanges formats:
available in follo***g formats: 3ds, obj, fbx, max 8 .
the exchanges formats are not rigged they are uvw mapped with the same textures than the native file.
exchange formats are quad only.
eyes ball and teeth are separate objects
textures materials are included into each archive 印刷 準備: いいえ
詳細を読むin max version only:
the model is rigged ( pelvis,head,legs,arms,hands,spine,head,foot,mouth,fingers).
no special render engine needed, just unzip and render .
the model is finely skined, the mesh is clean and quad only, is very easy to anime, and perfect for game.
some mophing targets are added for facial expression (angry, sad, suspicious,vicious, bored,eyes closed)
two other scenes comes with a mental ray materials (lights and materials) the blue background and the scene with the red armchair.
(not that the red armchair is included too)
for exchanges formats:
available in follo***g formats: 3ds, obj, fbx, max 8 .
the exchanges formats are not rigged they are uvw mapped with the same textures than the native file.
exchange formats are quad only.
eyes ball and teeth are separate objects
textures materials are included into each archive 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
cartoon skeleton rigged 3Dモデル max, 3ds, fbx, max, obj, から supercigale
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