the viper was conceived as a futuristic take on the classic american muscle car. while there are some who insist that the iconic ac cobra was a source of inspiration, the final version of the viper was far too large and heavy to seriously claim any direct lineage with the compact and lightweight vehicle. most saw claims to kinship with the cobra as a marketing exercise, although carroll shelby was involved in the initial design of the viper.
the viper was initially conceived in late 1988 at chrysler`s advanced design studios. the following february, chrysler president bob lutz suggested to tom gale at chrysler design that the company should consider producing a modern cobra, and a clay model was presented to lutz a few months later. the car appeared as a concept at the north american international auto show in 1989. this concept vehicle was originally named copperhead because of its low, wide appearance characteristic of reptiles. the name would later be changed to viper. public reaction was so enthusiastic, that chief engineer roy sjeoberg was directed to develop it as a production car.
sjoberg selected 85 engineers to be \"team viper\", with development beginning in march 1989. the team asked the then-chrysler subsidiary lamborghini to cast some prototype aluminum blocks based on their v10 truck engine for sports car use in may. the production body was completed in the fall, with a chassis prototype running in december. though a v8 was first used in the test mule, the v10, which the production car was meant to use, was ready in february 1990.
official approval from chrysler chairman, lee iacocca, came in may 1990. one year later, carroll shelby piloted a preproduction car as the indianapolis 500 pace car. in november 1991, the car was released to reviewers with first shipments beginning in january 1992.
product features: the product contains four resolutions of the model, the high resolution version being rigged for animation. the model is highly detailed and textured. Print Ready: No
Need more formats? If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. Read more
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by Digimation for the dodge viper. Read more
Request product support by the author
Messages disabled by the user.
Sorry, you either have not logged in or have not registered at this Web site!
We use cookies to improve your experience using this site. More information