drivermaster 13 for 3ds max 3D Model

$10.00
drivermaster 13 for 3ds max 3D Model
$ 10.00
Remove Bookmark Bookmark This Item
  • Views:
    2370
  • Date:
  • Item ID:
    373526
  • Rating:
standard use license
usd $50.00

there are more than a few scripts and rigging tools available for rigging automobiles in 3ds max. some offer an easy way to get wheels rotating based on the movement of the car, others will add in steering, and even others will incorporate a suspension system.

a new offering however seems to roll all of those features into one car rigging script. drivermaster is a tool that will automatically create a 4-wheeled car rig in 3ds max.

you can easily animate the motion for the vehicle manually or by using a curve in the scene. the script will also make the wheels stick to the ground, even if the ground is a terrain.

drivermaster gives you a fast set up, dynamic suspension, automatic wheel ground contact, automatic wheel rotation and offset attributes for adjusting/animating your car on top off the generated animation.

https://vimeo.com/37725832

installation

to install drivermaster drag and drop downloaded mzp file into 3ds max viewport.

once you run drivermaster an activation dialog will pop up. copy a request code and send it to efim.armand@gmail.com.

i will send you personal license as soon as possible.

drivermaster is locked to your pc however you can save your 3ds max file and open it on another computer or even send it to renderfarm. all drivermaster parameters will be disabled.

features

a floater dialog with pick-buttons for wheels, body, brakes
few clicks rig creation
uneven ground surface support
body alignment to wheels
automatic wheel rotation system base on traveled distance
manual suspension system
spin override for wheels for burnout animations and sliding
manual body reaction to acceleration
automatic body reaction to turns
auto wheels steering
speedometer
multiple ground objects
body spring dynamics
manual wheels offset
instructions

works only for 4 wheeled vehicles
works best with real world scale
car’s front must point in negative y direction
car should have no transformations
works best with “reset xform” applied to the wheels
adjust the wheels and chassis position, so that they align perfectly with the ground
https://vimeo.com/201294973/1693ffc675

release notes
drivermaster 1.1

new installer dialog added
chassis orientation bug fixed
vehicle dimension limit increased
chassis link bug fixed
inertia control added
mph speedometer added
viewport speedometer added
bake animation dialog added
select rig button added
delete rig button added
request code button added
deactivate license button added
check updates button added
drivermaster 1.2

scripted plugin error bug fixed
automatic setup right click error bug fixed
bake animation of all vehicle parts bug fixed
new bake animation of all rigs in the scene
new bake animation grouping option added
drivermaster 1.3

change/remove spline path bug fixed
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!

Download drivermaster 13 for 3ds max 3D Model 3ds From cgiinvision

3ds plugin plugins drivermaster 1-3
There are no comments for this item.