bmw 507 3D Model

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- Available formats: Autodesk 3DS MAX (.max) ver. 8 2.96 MB
Render: VRay 1.5Autodesk 3DS MAX (.max) ver. 8 2.94 MB
Render: Mental Ray3D Studio (.3ds) 11.25 MB
Render: StandardWavefront OBJ (.obj) 23.84 MB
Render: Standard
- Polygons:35000
- Vertices:36000
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Print Ready:No
- Geometry:Polygonal
- Views:2036
- Date: 2013-12-13
- Item ID:77825
high detailed,correctly scaled model of *** 507 .originally created with 3ds max 8.rendered with v-ray,files with standart materials are included.unit system is set to metric. model is built to real-world scale.
geometry is editable poly(quads-tris).each file was checked before upload.turbo smooth is use separately to objects(90 of 92) with iterations 2 (687040 polys ,352859 vert.) materials and textures are included (6 textures-jpg 1024x1024) Print Ready: No
Read moregeometry is editable poly(quads-tris).each file was checked before upload.turbo smooth is use separately to objects(90 of 92) with iterations 2 (687040 polys ,352859 vert.) materials and textures are included (6 textures-jpg 1024x1024) Print Ready: No
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If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
bmw 507 3D Model max, max, 3ds, obj, from desmonster
bmw 507 sport car classic roadster convertible old gt coupeThere are no comments for this item.