dagger arkansas toothpick 3D Model

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- Available formats: 3D Studio (.3ds) 81.28 kbAutodesk FBX (.fbx) 113.15 kbAutodesk Maya (.mb / .ma) 204.63 kbAutodesk Maya (.mb / .ma) ver. 2014 117.81 kb
Render: Mental RayWavefront OBJ (.obj) 96.01 kbImage Textures (.jpg) 7.74 MBImage Textures (.jpg) 1.32 MB
- Polygons:995
- Vertices:962
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:No
- Collection:No
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- Geometry:Polygonal
- Unwrapped UVs:Non-overlapping
- Views:3091
- Date: 2015-10-21
- Item ID:106809
high-detailed, realistic polygonal model of the dagger "arkansas toothpick" for close up renders and any product visualizations.
model is not a very high poly and can be used in games after triangulation.
the arkansas toothpick is a heavy dagger with a 12–20-inch (30–51 cm) pointed, straight blade.
this is one of the classic fighting knives of the american frontier.
features:
- natively modeled in maya 2014
- rendered in mental ray
- standard materials version included
- major assemblies are grouped
- all mapped polygon meshes
- bump maps, textures and uvmap resolution: from 1458x972 to 4096x4096 in *.jpg formats.
- all materials and lights used are included with model in maya formats
- scene is scaled to real world
textures:
01.texturebackgroundweaponary22.jpg - 1458x972 px.
02.bumpmap_cross02.jpg - 2048x4096 px.
03.normalmap_cross02.jpg - 2048x4096 px.
04.texture_handle01.jpg - 4096x4096 px.
05.texture_blade01.jpg - 1024x4096 px.
in the folder "uvmaps" you will find all the uvmaps.
standard materials version included, but for good results you have to adjust shaders.
warning: depending on which software package you are using, the exchange formats (.max, .obj, or .fbx) may not match the preview images exactly.
mental ray is required for the render realistic scene in maya 2014.
version in 3ds max format is only available with standard materials. Print Ready: No
Read moremodel is not a very high poly and can be used in games after triangulation.
the arkansas toothpick is a heavy dagger with a 12–20-inch (30–51 cm) pointed, straight blade.
this is one of the classic fighting knives of the american frontier.
features:
- natively modeled in maya 2014
- rendered in mental ray
- standard materials version included
- major assemblies are grouped
- all mapped polygon meshes
- bump maps, textures and uvmap resolution: from 1458x972 to 4096x4096 in *.jpg formats.
- all materials and lights used are included with model in maya formats
- scene is scaled to real world
textures:
01.texturebackgroundweaponary22.jpg - 1458x972 px.
02.bumpmap_cross02.jpg - 2048x4096 px.
03.normalmap_cross02.jpg - 2048x4096 px.
04.texture_handle01.jpg - 4096x4096 px.
05.texture_blade01.jpg - 1024x4096 px.
in the folder "uvmaps" you will find all the uvmaps.
standard materials version included, but for good results you have to adjust shaders.
warning: depending on which software package you are using, the exchange formats (.max, .obj, or .fbx) may not match the preview images exactly.
mental ray is required for the render realistic scene in maya 2014.
version in 3ds max format is only available with standard materials. Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
dagger arkansas toothpick 3D Model 3ds, fbx, mb, mb, obj, jpg, jpg, from alexblitz
dagger fighting knife arkansas toothpick american military war army tool steel melee lowpoly gamedev game blade commando sword damascusThere are no comments for this item.