medieval pathway scene 3D Model

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- Available formats: Blender3D (.blend) 968.46 MB
Render: CyclesImage Textures (.jpg) 518.56 MB
- Polygons:20,285,325
- Vertices:18,256,057
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:No
- Collection:No
- UVW mapping:
- Plugins Used:
- Print Ready:No
- 3D Scan:No
- Adult content:No
- PBR:No
- Geometry:Polygonal
- Unwrapped UVs:Unknown
- Views:2648
- Date: 2022-01-03
- Item ID:380970
medieval pathway scene made in blender3d v3.0
note: only for blender3d (uses particle system).
texture detail:
ground 1: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
ground 2: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
house 1: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
house 2: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
mountains: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
rocks mossy: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
plants: 4096*4096 (diffuse,normal,roughness and displacement maps).
path: 2048*2048 (diffuse,normal,ao,roughness,specular and displacement maps).
plants: 512*512 (diffuse,normal and roughness maps).
trees: [bark 1]: 4096*4096 (diffuse,normal,specular and displacement maps). [birch]:4096*4096 (diffuse,ao,normal and displacement maps) [leaves]: 2641*1679 (diffuse).
dead leaves: 4680*1966 (diffuse,normal maps).
ivy: 2048*2048 (diffuse).
grass: 2641*1679 (diffuse).
poly count:
verts: 18,256,057 | polygon: 20,285,325 | tris: 27,106,925.
check out my other models: Print Ready: No
Read morenote: only for blender3d (uses particle system).
texture detail:
ground 1: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
ground 2: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
house 1: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
house 2: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
mountains: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
rocks mossy: 4096*4096 (diffuse,normal,ao,roughness,specular and displacement maps).
plants: 4096*4096 (diffuse,normal,roughness and displacement maps).
path: 2048*2048 (diffuse,normal,ao,roughness,specular and displacement maps).
plants: 512*512 (diffuse,normal and roughness maps).
trees: [bark 1]: 4096*4096 (diffuse,normal,specular and displacement maps). [birch]:4096*4096 (diffuse,ao,normal and displacement maps) [leaves]: 2641*1679 (diffuse).
dead leaves: 4680*1966 (diffuse,normal maps).
ivy: 2048*2048 (diffuse).
grass: 2641*1679 (diffuse).
poly count:
verts: 18,256,057 | polygon: 20,285,325 | tris: 27,106,925.
check out my other models: Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
medieval pathway scene 3D Model blend, jpg, from Mohdarbaaz3
nature plant tree forest landscape wooden path environment bush roof art medieval grass exterior rock mossy ivy leaves mountain houseThere are no comments for this item.